FirePro M6000 vs Radeon R7 A360
When comparing FirePro M6000 and Radeon R7 A360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M6000 and Radeon R7 A360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 A360
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Radeon R7 A360 | |
Power consumption (TDP) | 43 Watt | |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M6000 is connected by MXM-B (3.0), and Radeon R7 A360 uses PCIe 3.0 x8 interface.
- FirePro M6000 has 1 GB more memory, than Radeon R7 A360.
- FirePro M6000 is used in Mobile workstations, and Radeon R7 A360 - in Desktops.
- FirePro M6000 is build with GCN architecture, and Radeon R7 A360 - with GCN 3.0.
- Core clock speed of FirePro M6000 is 25 MHz higher, than Radeon R7 A360.
- FirePro M6000 and Radeon R7 A360 are manufactured by 28 nm process technology.
- Memory clock speed of FirePro M6000 is 4497 MHz higher, than Radeon R7 A360.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 1−2 |
medium / 1080p | 10−12 | 0−1 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 2000% more, than Radeon R7 A360. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 A360 in Call of Duty: Warzone is 6% more, than FirePro M6000. | ||
low / 768p | 150−160 | 60−65 |
medium / 768p | 120−130 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 95−100 | 16−18 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 296% more, than Radeon R7 A360. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 A360 in Cyberpunk 2077 is 15% more, than FirePro M6000. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 65−70 | 10−11 |
ultra / 1080p | 40−45 | 0−1 |
The average gaming FPS of FirePro M6000 in Dota 2 is 165% more, than Radeon R7 A360. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 10−12 | − |
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−33 | 0−1 |
The average gaming FPS of FirePro M6000 in Fortnite is 227% more, than Radeon R7 A360. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | 0−1 |
low / 768p | 60−65 | 18−20 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 226% more, than Radeon R7 A360. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 95−100 | 27−30 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M6000 in Minecraft is 83% more, than Radeon R7 A360. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon R7 A360. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 30−35 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 10−12 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 21−24 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of FirePro M6000 in World of Tanks is 148% more, than Radeon R7 A360. |
Full Specs
FirePro M6000 | Radeon R7 A360 | |
Architecture | GCN | GCN 3.0 |
Code name | Heathrow | Meso |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 5 May 2015 |
Pipelines | 640 | 384 |
Core clock speed | 750 MHz | 725 MHz |
Boost Clock | 980 MHz | |
Transistor count | 1,500 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 23.52 |
Floating-point performance | 1,024 gflops | 864.0 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4500 MHz | 3.6 GB/s |
Memory bandwidth | 72 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2 |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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