FirePro M6000 vs Radeon R7 M350
When choosing between FirePro M6000 and Radeon R7 M350, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M6000 and Radeon R7 M350.
Radeon R7 M350
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FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Radeon R7 M350 | |
Power consumption (TDP) | 43 Watt | 35 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M6000 has 22% more power consumption, than Radeon R7 M350.
- FirePro M6000 is connected by MXM-B (3.0), and Radeon R7 M350 uses PCIe 3.0 x8 interface.
- Radeon R7 M350 has 2 GB more memory, than FirePro M6000.
- FirePro M6000 is used in Mobile workstations, and Radeon R7 M350 - in Desktops.
- FirePro M6000 is build with GCN architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of FirePro M6000 is 25 MHz higher, than Radeon R7 M350.
- FirePro M6000 and Radeon R7 M350 are manufactured by 28 nm process technology.
- Memory clock speed of FirePro M6000 is 3500 MHz higher, than Radeon R7 M350.
Game benchmarks
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 116% more, than Radeon R7 M350. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 6−7 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 122% more, than Radeon R7 M350. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro M6000 in Call of Duty: Warzone is 4% more, than Radeon R7 M350. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 95−100 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 95−100 | 65−70 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 37% more, than Radeon R7 M350. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 13% more, than FirePro M6000. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 50−55 |
ultra / 1080p | 40−45 | 24−27 |
The average gaming FPS of FirePro M6000 in Dota 2 is 27% more, than Radeon R7 M350. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 9−10 | 2−3 |
4K / 2160p | 4−5 | 1−2 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 200% more, than Radeon R7 M350. | ||
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−33 | 12−14 |
The average gaming FPS of FirePro M6000 in Fortnite is 65% more, than Radeon R7 M350. | ||
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 7−8 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 110% more, than Radeon R7 M350. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 61% more, than Radeon R7 M350. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 5−6 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro M6000 in Metro Exodus is 233% more, than Radeon R7 M350. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 95−100 | 85−90 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 90−95 |
The average gaming FPS of FirePro M6000 in Minecraft is 10% more, than Radeon R7 M350. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Radeon R7 M350. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 140% more, than Radeon R7 M350. | ||
low / 768p | 30−35 | 12−14 |
medium / 768p | 21−24 | 9−10 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 157% more, than Radeon R7 M350. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 21−24 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of FirePro M6000 in World of Tanks is 26% more, than Radeon R7 M350. |
Full Specs
FirePro M6000 | Radeon R7 M350 | |
Architecture | GCN | GCN 1.0 |
Code name | Heathrow | Opal |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 5 May 2015 |
Pipelines | 640 | 384 |
Core clock speed | 750 MHz | 725 MHz |
Boost Clock | 825 MHz | |
Transistor count | 1,500 million | 950 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 19.80 |
Floating-point performance | 1,024 gflops | 779.5 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4500 MHz | 1000 MHz |
Memory bandwidth | 72 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | 1.2.131 | |
FreeSync | + | |
Bus support | n/a | PCIe 3.0 |
Laptop size | medium sized | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 6 | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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