FirePro R5000 vs GeForce 920A

If you are going to buy a new graphics card and are choosing between FirePro R5000 and GeForce 920A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro R5000 stacks up against GeForce 920A, check out specs charts below.

Main Specs

  FirePro R5000 GeForce 920A
Power consumption (TDP) 350 Watt 33 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 2x mini-DisplayPort No outputs
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  • FirePro R5000 has 960% more power consumption, than GeForce 920A.
  • FirePro R5000 is connected by PCIe 3.0 x16, and GeForce 920A uses PCIe 3.0 x8 interface.
  • FirePro R5000 and GeForce 920A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FirePro R5000 is build with GCN 1.0 architecture, and GeForce 920A - with Kepler 2.0.
  • Core clock speed of GeForce 920A is 129 MHz higher, than FirePro R5000.
  • FirePro R5000 and GeForce 920A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro R5000 is 1198 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9
QHD / 1440p 2−3 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of FirePro R5000 in Assassin's Creed Odyssey is 2700% more, than GeForce 920A.

Full Specs

  FirePro R5000 GeForce 920A
Architecture GCN 1.0 Kepler 2.0
Code name Pitcairn GK208B
Type Workstation Desktop
Release date 25 February 2013 13 March 2015
Pipelines 768 384
Core clock speed 825 MHz 954 MHz
Transistor count 2,800 million 915 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 39.60 30.53
Floating-point performance 1,267 gflops 441.6 gflops
Length 279 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 3200 MHz 2002 MHz
Memory bandwidth 102.4 GB/s 16.02 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.5
Bus support PCIe 3.0
Form factor full height / full length
Dual-link DVI support +
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