FirePro R5000 vs GRID K160Q

When comparing FirePro R5000 and GRID K160Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro R5000 and GRID K160Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro R5000 GRID K160Q
Power consumption (TDP) 350 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x mini-DisplayPort No outputs
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  • FirePro R5000 has 169% more power consumption, than GRID K160Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro R5000 has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • FirePro R5000 is build with GCN 1.0 architecture, and GRID K160Q - with Kepler.
  • Core clock speed of GRID K160Q is 25 MHz higher, than FirePro R5000.
  • FirePro R5000 and GRID K160Q are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro R5000 is 1418 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9 0−1
QHD / 1440p 2−3 0−1
low / 720p 27−30 9−10
medium / 1080p 16−18 1−2
The average gaming FPS of FirePro R5000 in Assassin's Creed Odyssey is 340% more, than GRID K160Q.

Full Specs

  FirePro R5000 GRID K160Q
Architecture GCN 1.0 Kepler
Code name Pitcairn GK107
Type Workstation Workstation
Release date 25 February 2013 28 June 2013
Pipelines 768 192
Core clock speed 825 MHz 850 MHz
Transistor count 2,800 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 39.60 13.60
Floating-point performance 1,267 gflops 326.4 gflops
Length 279 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 3200 MHz 1782 MHz
Memory bandwidth 102.4 GB/s 28.51 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bus support PCIe 3.0
Form factor full height / full length
Dual-link DVI support +
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