FirePro R5000 vs Radeon R9 M360

If you are going to buy a new graphics card and are choosing between FirePro R5000 and Radeon R9 M360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro R5000 stacks up against Radeon R9 M360, check out specs charts below.

Main Specs

  FirePro R5000 Radeon R9 M360
Power consumption (TDP) 350 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 2x mini-DisplayPort No outputs
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R9 M360 has 2 GB more memory, than FirePro R5000.
  • Both cards are used in Desktops.
  • FirePro R5000 and Radeon R9 M360 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon R9 M360 is 75 MHz higher, than FirePro R5000.
  • FirePro R5000 and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro R5000 is 2075 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 12−14 8−9
ultra / 1080p 8−9 4−5
QHD / 1440p 2−3 0−1
low / 720p 27−30 18−20
medium / 1080p 16−18 9−10
The average gaming FPS of FirePro R5000 in Assassin's Creed Odyssey is 60% more, than Radeon R9 M360.

Full Specs

  FirePro R5000 Radeon R9 M360
Architecture GCN 1.0 GCN 1.0
Code name Pitcairn Tropo
Type Workstation Desktop
Release date 25 February 2013 5 May 2015
Pipelines 768 512
Core clock speed 825 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 2,800 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 39.60 29.60
Floating-point performance 1,267 gflops 947.2 gflops
Length 279 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 3200 MHz 1125 MHz
Memory bandwidth 102.4 GB/s 72 GB/s
DirectX 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0 PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8
Form factor full height / full length
Dual-link DVI support +
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