FirePro S10000 vs HD Graphics 630
When choosing between FirePro S10000 and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S10000 and HD Graphics 630.
FirePro S10000
![](/static/img/graphics-card.jpg)
HD Graphics 630
![](/static/img/graphics-card.jpg)
Main Specs
FirePro S10000 | HD Graphics 630 | |
Power consumption (TDP) | 750 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 2x 8-pin | |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 6 GB | 64 GB |
Display Connectors | 1x DVI, 4x mini-DisplayPort | No outputs |
- FirePro S10000 has 4900% more power consumption, than HD Graphics 630.
- FirePro S10000 is connected by PCIe 3.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
- HD Graphics 630 has 58 GB more memory, than FirePro S10000.
- Both cards are used in Desktops.
- FirePro S10000 is build with GCN 1.0 architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of FirePro S10000 is 525 MHz higher, than HD Graphics 630.
- FirePro S10000 is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of FirePro S10000 in Assassin's Creed Odyssey is 583% more, than HD Graphics 630. | ||
high / 1080p | 55−60 | 7−8 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 60−65 | 8−9 |
The average gaming FPS of FirePro S10000 in Battlefield 5 is 580% more, than HD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S10000 in Call of Duty: Warzone is 10% more, than HD Graphics 630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 45−50 |
QHD / 1440p | 110−120 | 24−27 |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of FirePro S10000 in Counter-Strike: Global Offensive is 172% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of FirePro S10000 in Cyberpunk 2077 is 5% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of FirePro S10000 in Dota 2 is 112% more, than HD Graphics 630. | ||
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 40−45 | 3−4 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of FirePro S10000 in Far Cry 5 is 816% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 110−120 | 14−16 |
The average gaming FPS of FirePro S10000 in Fortnite is 357% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 6−7 |
ultra / 1080p | 45−50 | 6−7 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 20−22 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of FirePro S10000 in Forza Horizon 4 is 600% more, than HD Graphics 630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 8−9 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro S10000 in Grand Theft Auto V is 336% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of FirePro S10000 in Metro Exodus is 925% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of FirePro S10000 in Minecraft is 55% more, than HD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro S10000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 35−40 | − |
The average gaming FPS of FirePro S10000 in Red Dead Redemption 2 is 500% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 16−18 |
medium / 768p | 85−90 | 12−14 |
high / 1080p | 45−50 | 6−7 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of FirePro S10000 in The Witcher 3: Wild Hunt is 675% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 16−18 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of FirePro S10000 in World of Tanks is 71% more, than HD Graphics 630. |
Full Specs
FirePro S10000 | HD Graphics 630 | |
Architecture | GCN 1.0 | Gen. 9.5 Kaby Lake |
Code name | Tahiti | Kaby-Lake-H-GT2 |
Type | Workstation | Desktop |
Release date | 12 November 2012 | 1 January 2017 |
Pipelines | 4096 | 24 |
Core clock speed | 825 MHz | 300 MHz |
Boost Clock | 950 MHz | 1150 MHz |
Transistor count | 4,313 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 106.4 | 26.40 |
Floating-point performance | 2x 3,405 gflops | 441.6 gflops |
Length | 305 mm | |
Memory bus width | 384 Bit | 64/128 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 480 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.2.131 | 1.1.103 |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 383 Mh/s | |
Quick Sync | + | |
Form factor | full height / full length | |
Dual-link DVI support | + | |