FirePro S10000 vs Quadro FX 3800
When choosing between FirePro S10000 and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S10000 and Quadro FX 3800.
FirePro S10000
Quadro FX 3800
Main Specs
FirePro S10000 | Quadro FX 3800 | |
Power consumption (TDP) | 750 Watt | 108 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 2x 8-pin | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 6 GB | 1 GB |
Display Connectors | 1x DVI, 4x mini-DisplayPort | 1x DVI, 2x DisplayPort |
- FirePro S10000 has 594% more power consumption, than Quadro FX 3800.
- FirePro S10000 is connected by PCIe 3.0 x16, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- FirePro S10000 has 5 GB more memory, than Quadro FX 3800.
- Both cards are used in Desktops.
- FirePro S10000 is build with GCN 1.0 architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of FirePro S10000 is 225 MHz higher, than Quadro FX 3800.
- FirePro S10000 is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- FirePro S10000 is 107 mm longer, than Quadro FX 3800.
- Memory clock speed of FirePro S10000 is 3400 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 10−11 |
medium / 1080p | 40−45 | 1−2 |
The average gaming FPS of FirePro S10000 in Assassin's Creed Odyssey is 766% more, than Quadro FX 3800. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 9−10 |
medium / 1080p | 60−65 | 2−3 |
The average gaming FPS of FirePro S10000 in Battlefield 5 is 1675% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S10000 and Quadro FX 3800 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 100−110 |
medium / 768p | 220−230 | 75−80 |
ultra / 1080p | 180−190 | 30−35 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | 9−10 |
high / 768p | 210−220 | 50−55 |
The average gaming FPS of FirePro S10000 in Counter-Strike: Global Offensive is 245% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 12−14 |
medium / 1080p | 55−60 | 45−50 |
FirePro S10000 and Quadro FX 3800 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 65−70 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 100−110 | 14−16 |
The average gaming FPS of FirePro S10000 in Dota 2 is 180% more, than Quadro FX 3800. | ||
high / 1080p | 45−50 | 1−2 |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 7−8 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of FirePro S10000 in Far Cry 5 is 1866% more, than Quadro FX 3800. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | 0−1 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 40−45 |
medium / 1080p | 110−120 | 4−5 |
The average gaming FPS of FirePro S10000 in Fortnite is 552% more, than Quadro FX 3800. | ||
high / 1080p | 60−65 | 1−2 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 12−14 |
medium / 1080p | 65−70 | 4−5 |
The average gaming FPS of FirePro S10000 in Forza Horizon 4 is 1200% more, than Quadro FX 3800. | ||
low / 768p | 140−150 | 35−40 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 1−2 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro S10000 in Grand Theft Auto V is 468% more, than Quadro FX 3800. | ||
high / 1080p | 24−27 | 0−1 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 1−2 |
medium / 1080p | 30−35 | − |
The average gaming FPS of FirePro S10000 in Metro Exodus is 6600% more, than Quadro FX 3800. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 120−130 | − |
The average gaming FPS of FirePro S10000 in Minecraft is 55% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro S10000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 187% more, than Quadro FX 3800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 2−3 |
medium / 1080p | 35−40 | − |
The average gaming FPS of FirePro S10000 in Red Dead Redemption 2 is 3250% more, than Quadro FX 3800. | ||
low / 768p | 130−140 | 4−5 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | 0−1 |
The average gaming FPS of FirePro S10000 in The Witcher 3: Wild Hunt is 2933% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 50−55 | 10−12 |
high / 768p | 60−65 | 27−30 |
The average gaming FPS of FirePro S10000 in World of Tanks is 97% more, than Quadro FX 3800. |
Full Specs
FirePro S10000 | Quadro FX 3800 | |
Architecture | GCN 1.0 | Tesla 2.0 |
Code name | Tahiti | GT200B |
Type | Workstation | Workstation |
Release date | 12 November 2012 | 30 March 2009 |
Pipelines | 4096 | 192 |
Core clock speed | 825 MHz | 600 MHz |
Boost Clock | 950 MHz | |
Transistor count | 4,313 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 106.4 | 38.40 |
Floating-point performance | 2x 3,405 gflops | 462.3 gflops |
Length | 305 mm | 198 mm |
Memory bus width | 384 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 1600 MHz |
Memory bandwidth | 480 GB/s | 51.2 GB/s |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 1.3 | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 383 Mh/s | |
Form factor | full height / full length | |
Dual-link DVI support | + | |