FirePro S7000 vs GeForce GTX 295
When comparing FirePro S7000 and GeForce GTX 295, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro S7000 and GeForce GTX 295 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro S7000
GeForce GTX 295
Main Specs
FirePro S7000 | GeForce GTX 295 | |
Power consumption (TDP) | 350 Watt | 289 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | 6-pin & 8-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 1792 MB |
Display Connectors | 1x DisplayPort | 2x DVI, 1x HDMI |
- FirePro S7000 has 21% more power consumption, than GeForce GTX 295.
- FirePro S7000 is connected by PCIe 3.0 x16, and GeForce GTX 295 uses PCIe 2.0 x16 interface.
- GeForce GTX 295 has 1788 GB more memory, than FirePro S7000.
- Both cards are used in Desktops.
- FirePro S7000 is build with GCN 1.0 architecture, and GeForce GTX 295 - with Tesla 2.0.
- Core clock speed of GeForce GTX 295 is 292 MHz higher, than FirePro S7000.
- FirePro S7000 is manufactured by 28 nm process technology, and GeForce GTX 295 - by 55 nm process technology.
- FirePro S7000 is 282 mm longer, than GeForce GTX 295.
- Memory clock speed of FirePro S7000 is 3801 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 27−30 | 5−6 |
The average gaming FPS of FirePro S7000 in Assassin's Creed Odyssey is 333% more, than GeForce GTX 295. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 27−30 | 7−8 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 18−20 |
medium / 1080p | 35−40 | 8−9 |
The average gaming FPS of FirePro S7000 in Battlefield 5 is 318% more, than GeForce GTX 295. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S7000 in Call of Duty: Warzone is 10% more, than GeForce GTX 295. | ||
low / 768p | 230−240 | 120−130 |
medium / 768p | 200−210 | 90−95 |
ultra / 1080p | 120−130 | 40−45 |
QHD / 1440p | 95−100 | 24−27 |
4K / 2160p | 50−55 | 18−20 |
high / 768p | 170−180 | 65−70 |
The average gaming FPS of FirePro S7000 in Counter-Strike: Global Offensive is 138% more, than GeForce GTX 295. | ||
low / 768p | 60−65 | 80−85 |
ultra / 1080p | 50−55 | 14−16 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of FirePro S7000 in Cyberpunk 2077 is 23% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 50−55 |
ultra / 1080p | 80−85 | 27−30 |
The average gaming FPS of FirePro S7000 in Dota 2 is 105% more, than GeForce GTX 295. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 20−22 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of FirePro S7000 in Far Cry 5 is 328% more, than GeForce GTX 295. | ||
high / 1080p | 30−35 | 12−14 |
ultra / 1080p | 24−27 | 7−8 |
QHD / 1440p | 16−18 | − |
low / 720p | 120−130 | 50−55 |
medium / 1080p | 75−80 | 14−16 |
The average gaming FPS of FirePro S7000 in Fortnite is 195% more, than GeForce GTX 295. | ||
high / 1080p | 35−40 | 7−8 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 14−16 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 70−75 | 20−22 |
medium / 1080p | 40−45 | 9−10 |
The average gaming FPS of FirePro S7000 in Forza Horizon 4 is 316% more, than GeForce GTX 295. | ||
low / 768p | 100−110 | 45−50 |
medium / 768p | 95−100 | − |
high / 1080p | 40−45 | 8−9 |
ultra / 1080p | 18−20 | 5−6 |
QHD / 1440p | 8−9 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro S7000 in Grand Theft Auto V is 175% more, than GeForce GTX 295. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 10−12 | 1−2 |
QHD / 1440p | 10−11 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of FirePro S7000 in Metro Exodus is 425% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 85−90 |
ultra / 1080p | − | 80−85 |
medium / 1080p | 110−120 | 85−90 |
The average gaming FPS of FirePro S7000 in Minecraft is 37% more, than GeForce GTX 295. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 70−75 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro S7000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than GeForce GTX 295. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−11 | 7−8 |
QHD / 1440p | 2−3 | 0−1 |
4K / 2160p | 1−2 | − |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 21−24 | − |
The average gaming FPS of FirePro S7000 in Red Dead Redemption 2 is 225% more, than GeForce GTX 295. | ||
low / 768p | 75−80 | 16−18 |
medium / 768p | 45−50 | 12−14 |
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 14−16 | 5−6 |
4K / 2160p | 9−10 | − |
The average gaming FPS of FirePro S7000 in The Witcher 3: Wild Hunt is 320% more, than GeForce GTX 295. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 40−45 | 16−18 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of FirePro S7000 in World of Tanks is 61% more, than GeForce GTX 295. |
Full Specs
FirePro S7000 | GeForce GTX 295 | |
Architecture | GCN 1.0 | Tesla 2.0 |
Code name | Pitcairn | GT200B |
Type | Workstation | Desktop |
Release date | 27 August 2012 | 8 January 2009 |
Pipelines | 1280 | 240 |
Core clock speed | 950 MHz | 1242 MHz |
Transistor count | 2,800 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 76.00 | 92.2 billion/sec |
Floating-point performance | 2,432 gflops | 2x 596.2 gflops |
Length | 292 mm | 10.5" (267 mm) (26.7 cm) |
Memory bus width | 256 Bit | 896 Bit |
Memory clock speed | 4800 MHz | 999 MHz |
Memory bandwidth | 153.6 GB/s | 223.8 GB/s |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
CUDA cores | 480 | |
Bus support | PCIe 3.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Bitcoin / BTC (SHA256) | 272 Mh/s | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |