FirePro S7000 vs GeForce GTX 485M SLI
When choosing between FirePro S7000 and GeForce GTX 485M SLI, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S7000 and GeForce GTX 485M SLI.
FirePro S7000
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
FirePro S7000 | GeForce GTX 485M SLI | |
Power consumption (TDP) | 350 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2x2 GB |
Display Connectors | 1x DisplayPort | |
Check Price |
- FirePro S7000 has 250% more power consumption, than GeForce GTX 485M SLI.
- FirePro S7000 has 2 GB more memory, than GeForce GTX 485M SLI.
- FirePro S7000 is used in Desktops, and GeForce GTX 485M SLI - in Laptops.
- FirePro S7000 is build with GCN 1.0 architecture, and GeForce GTX 485M SLI - with Fermi.
- Core clock speed of FirePro S7000 is 375 MHz higher, than GeForce GTX 485M SLI.
- FirePro S7000 is manufactured by 28 nm process technology, and GeForce GTX 485M SLI - by 40 nm process technology.
- Memory clock speed of FirePro S7000 is 3300 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 21−24 | 35−40 |
ultra / 1080p | 12−14 | 21−24 |
QHD / 1440p | 7−8 | 16−18 |
4K / 2160p | 5−6 | 10−11 |
low / 720p | 40−45 | 60−65 |
medium / 1080p | 27−30 | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 68% more, than FirePro S7000. | ||
high / 1080p | 30−35 | 55−60 |
ultra / 1080p | 27−30 | 45−50 |
QHD / 1440p | 12−14 | 35−40 |
4K / 2160p | 8−9 | 18−20 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 35−40 | 60−65 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 68% more, than FirePro S7000. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S7000 and GeForce GTX 485M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 250−260 |
medium / 768p | 200−210 | 220−230 |
ultra / 1080p | 120−130 | 180−190 |
QHD / 1440p | 95−100 | 110−120 |
4K / 2160p | 50−55 | 70−75 |
high / 768p | 170−180 | 210−220 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 19% more, than FirePro S7000. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | − |
medium / 1080p | 55−60 | 55−60 |
FirePro S7000 and GeForce GTX 485M SLI have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 80−85 | 100−110 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 7% more, than FirePro S7000. | ||
high / 1080p | 24−27 | 45−50 |
ultra / 1080p | 24−27 | 40−45 |
QHD / 1440p | 20−22 | 27−30 |
4K / 2160p | 8−9 | 14−16 |
low / 720p | 55−60 | 80−85 |
medium / 1080p | 27−30 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 59% more, than FirePro S7000. | ||
high / 1080p | 30−35 | 60−65 |
ultra / 1080p | 24−27 | 45−50 |
QHD / 1440p | 16−18 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 120−130 | 180−190 |
medium / 1080p | 75−80 | 110−120 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 58% more, than FirePro S7000. | ||
high / 1080p | 35−40 | 60−65 |
ultra / 1080p | 27−30 | 45−50 |
QHD / 1440p | 14−16 | 30−35 |
4K / 2160p | 14−16 | 24−27 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 40−45 | 65−70 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 60% more, than FirePro S7000. | ||
low / 768p | 100−110 | 140−150 |
medium / 768p | 95−100 | 120−130 |
high / 1080p | 40−45 | 70−75 |
ultra / 1080p | 18−20 | 30−35 |
QHD / 1440p | 8−9 | 21−24 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 46% more, than FirePro S7000. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 10−12 | 20−22 |
QHD / 1440p | 10−11 | 16−18 |
4K / 2160p | 3−4 | 8−9 |
low / 720p | 40−45 | 65−70 |
medium / 1080p | 18−20 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 75% more, than FirePro S7000. | ||
low / 768p | 120−130 | 130−140 |
medium / 1080p | 110−120 | 120−130 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 8% more, than FirePro S7000. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 31% more, than FirePro S7000. | ||
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 2−3 | 10−11 |
4K / 2160p | 1−2 | 7−8 |
low / 720p | 40−45 | 65−70 |
medium / 1080p | 21−24 | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 68% more, than FirePro S7000. | ||
low / 768p | 75−80 | 130−140 |
medium / 768p | 45−50 | 85−90 |
high / 1080p | 27−30 | 45−50 |
ultra / 1080p | 14−16 | 24−27 |
4K / 2160p | 9−10 | 16−18 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 77% more, than FirePro S7000. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 40−45 | 50−55 |
high / 768p | 55−60 | 60−65 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 6% more, than FirePro S7000. |
Full Specs
FirePro S7000 | GeForce GTX 485M SLI | |
Architecture | GCN 1.0 | Fermi |
Code name | Pitcairn | N11E-GTX-A1 |
Type | Workstation | Laptop |
Release date | 27 August 2012 | 6 January 2011 |
Pipelines | 1280 | 768 |
Core clock speed | 950 MHz | 575 MHz |
Transistor count | 2,800 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 76.00 | |
Floating-point performance | 2,432 gflops | |
Length | 292 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 4800 MHz | 1500 MHz |
Memory bandwidth | 153.6 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | DirectX 11, Shader 5.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 272 Mh/s | |
Laptop size | large | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
Check Price |
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