FirePro S7150 vs GeForce GTX 560 SE

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and GeForce GTX 560 SE. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and GeForce GTX 560 SE. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro S7150 GeForce GTX 560 SE
Power consumption (TDP) 150 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-HDMI
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  • Both graphics cards have the same power consumption of 150 Watt.
  • FirePro S7150 is connected by PCIe 3.0 x16, and GeForce GTX 560 SE uses PCIe 2.0 x16 interface.
  • FirePro S7150 has 7 GB more memory, than GeForce GTX 560 SE.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and GeForce GTX 560 SE - with Fermi 2.0.
  • Core clock speed of FirePro S7150 is 184 MHz higher, than GeForce GTX 560 SE.
  • FirePro S7150 is manufactured by 28 nm process technology, and GeForce GTX 560 SE - by 40 nm process technology.
  • FirePro S7150 is 31 mm longer, than GeForce GTX 560 SE.
  • Memory clock speed of FirePro S7150 is 1172 MHz higher, than GeForce GTX 560 SE.

Game benchmarks

high / 1080p 35−40 9−10
ultra / 1080p 21−24 5−6
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 21−24
medium / 1080p 40−45 10−12
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 241% more, than GeForce GTX 560 SE.

Full Specs

  FirePro S7150 GeForce GTX 560 SE
Architecture GCN 3.0 Fermi 2.0
Code name Tonga GF114
Type Workstation Desktop
Release date 1 February 2016 20 February 2012
Pipelines 2048 288
Core clock speed 920 MHz 736 MHz
Transistor count 5,000 million 1,950 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 117.8 35.33
Floating-point performance 3,763 gflops 847.9 gflops
Length 241 mm 210 mm
Memory bus width 256 Bit 192 Bit
Memory clock speed 5000 MHz 3828 MHz
Memory bandwidth 160.0 GB/s 91.87 GB/s
DirectX 12 (12_0) 12 (11_0)
Shader Model 6.3 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.1
Vulkan 1.2.131 N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 54 Mh/s
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