FirePro S7150 vs GeForce GTX 950A
In this comparison between FirePro S7150 and GeForce GTX 950A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S7150 will be the best choice, for others GeForce GTX 950A will be their preference. Study the comparison tables below and make your choice.
FirePro S7150
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GeForce GTX 950A
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Main Specs
FirePro S7150 | GeForce GTX 950A | |
Power consumption (TDP) | 150 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 8 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- FirePro S7150 has 100% more power consumption, than GeForce GTX 950A.
- FirePro S7150 is connected by PCIe 3.0 x16, and GeForce GTX 950A uses MXM-B (3.0) interface.
- FirePro S7150 has 6 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- FirePro S7150 is build with GCN 3.0 architecture, and GeForce GTX 950A - with Maxwell.
- Core clock speed of GeForce GTX 950A is 73 MHz higher, than FirePro S7150.
- FirePro S7150 and GeForce GTX 950A are manufactured by 28 nm process technology.
- Memory clock speed of FirePro S7150 is 2998 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 35−40 | 12−14 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 16−18 | 2−3 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 24−27 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 200% more, than GeForce GTX 950A. | ||
high / 1080p | 55−60 | 20−22 |
ultra / 1080p | 45−50 | 16−18 |
QHD / 1440p | 35−40 | 3−4 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 60−65 | 21−24 |
The average gaming FPS of FirePro S7150 in Battlefield 5 is 195% more, than GeForce GTX 950A. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S7150 in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 250−260 | 190−200 |
medium / 768p | 220−230 | 150−160 |
ultra / 1080p | 180−190 | 80−85 |
QHD / 1440p | 110−120 | 45−50 |
4K / 2160p | 70−75 | 30−33 |
high / 768p | 210−220 | 120−130 |
The average gaming FPS of FirePro S7150 in Counter-Strike: Global Offensive is 66% more, than GeForce GTX 950A. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 30−35 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S7150 in Cyberpunk 2077 is 15% more, than GeForce GTX 950A. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 80−85 |
ultra / 1080p | 100−110 | 50−55 |
The average gaming FPS of FirePro S7150 in Dota 2 is 43% more, than GeForce GTX 950A. | ||
high / 1080p | 45−50 | 14−16 |
ultra / 1080p | 40−45 | 12−14 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 5−6 |
low / 720p | 80−85 | 30−35 |
medium / 1080p | 45−50 | 14−16 |
The average gaming FPS of FirePro S7150 in Far Cry 5 is 193% more, than GeForce GTX 950A. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 45−50 | 16−18 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 85−90 |
medium / 1080p | 110−120 | 40−45 |
The average gaming FPS of FirePro S7150 in Fortnite is 142% more, than GeForce GTX 950A. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 45−50 | 16−18 |
QHD / 1440p | 30−35 | 6−7 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 65−70 | 24−27 |
The average gaming FPS of FirePro S7150 in Forza Horizon 4 is 186% more, than GeForce GTX 950A. | ||
low / 768p | 140−150 | 75−80 |
medium / 768p | 120−130 | 65−70 |
high / 1080p | 70−75 | 24−27 |
ultra / 1080p | 30−35 | 10−11 |
QHD / 1440p | 21−24 | 1−2 |
The average gaming FPS of FirePro S7150 in Grand Theft Auto V is 119% more, than GeForce GTX 950A. | ||
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 20−22 | 6−7 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 30−35 | 10−11 |
The average gaming FPS of FirePro S7150 in Metro Exodus is 210% more, than GeForce GTX 950A. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 95−100 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of FirePro S7150 in Minecraft is 23% more, than GeForce GTX 950A. | ||
high / 1080p | − | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of FirePro S7150 in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than GeForce GTX 950A. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 35−40 | 14−16 |
The average gaming FPS of FirePro S7150 in Red Dead Redemption 2 is 140% more, than GeForce GTX 950A. | ||
low / 768p | 130−140 | 45−50 |
medium / 768p | 85−90 | 27−30 |
high / 1080p | 45−50 | 14−16 |
ultra / 1080p | 24−27 | 9−10 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of FirePro S7150 in The Witcher 3: Wild Hunt is 195% more, than GeForce GTX 950A. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 50−55 | 30−33 |
high / 768p | 60−65 | 45−50 |
The average gaming FPS of FirePro S7150 in World of Tanks is 15% more, than GeForce GTX 950A. |
Full Specs
FirePro S7150 | GeForce GTX 950A | |
Architecture | GCN 3.0 | Maxwell |
Code name | Tonga | GM107 |
Type | Workstation | Desktop |
Release date | 1 February 2016 | 13 March 2015 |
Pipelines | 2048 | 640 |
Core clock speed | 920 MHz | 993 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 5,000 million | 1,870 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 117.8 | 44.96 |
Floating-point performance | 3,763 gflops | 1,271 gflops |
Length | 241 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 2002 MHz |
Memory bandwidth | 160.0 GB/s | 32.03 GB/s |
DirectX | 12 (12_0) | 12 (11_0) |
Shader Model | 6.3 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 5.0 | |
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