FirePro S7150 vs GeForce MX330
Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and GeForce MX330. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and GeForce MX330. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro S7150
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GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
FirePro S7150 | GeForce MX330 | |
Power consumption (TDP) | 150 Watt | 10 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- FirePro S7150 has 1400% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- FirePro S7150 has 6 GB more memory, than GeForce MX330.
- FirePro S7150 is used in Desktops, and GeForce MX330 - in Laptops.
- FirePro S7150 is build with GCN 3.0 architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 611 MHz higher, than FirePro S7150.
- FirePro S7150 is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 2000 MHz higher, than FirePro S7150.
Game benchmarks
high / 1080p | 35−40 | 14−16 |
ultra / 1080p | 21−24 | 8−9 |
QHD / 1440p | 16−18 | 3−4 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 27−30 |
medium / 1080p | 40−45 | 16−18 |
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 157% more, than GeForce MX330. | ||
high / 1080p | 55−60 | 21−24 |
ultra / 1080p | 45−50 | 18−20 |
QHD / 1440p | 35−40 | 5−6 |
4K / 2160p | 18−20 | 5−6 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 60−65 | 24−27 |
The average gaming FPS of FirePro S7150 in Battlefield 5 is 170% more, than GeForce MX330. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S7150 in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 250−260 | 200−210 |
medium / 768p | 220−230 | 170−180 |
ultra / 1080p | 180−190 | 90−95 |
QHD / 1440p | 110−120 | 50−55 |
4K / 2160p | 70−75 | 30−33 |
high / 768p | 210−220 | 130−140 |
The average gaming FPS of FirePro S7150 in Counter-Strike: Global Offensive is 53% more, than GeForce MX330. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 35−40 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S7150 in Cyberpunk 2077 is 15% more, than GeForce MX330. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 90−95 |
ultra / 1080p | 100−110 | 60−65 |
The average gaming FPS of FirePro S7150 in Dota 2 is 33% more, than GeForce MX330. | ||
high / 1080p | 45−50 | 16−18 |
ultra / 1080p | 40−45 | 14−16 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 5−6 |
low / 720p | 80−85 | 35−40 |
medium / 1080p | 45−50 | 16−18 |
The average gaming FPS of FirePro S7150 in Far Cry 5 is 161% more, than GeForce MX330. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 45−50 | 18−20 |
QHD / 1440p | 27−30 | 16−18 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 90−95 |
medium / 1080p | 110−120 | 45−50 |
The average gaming FPS of FirePro S7150 in Fortnite is 123% more, than GeForce MX330. | ||
high / 1080p | 60−65 | 24−27 |
ultra / 1080p | 45−50 | 18−20 |
QHD / 1440p | 30−35 | 8−9 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 65−70 | 24−27 |
The average gaming FPS of FirePro S7150 in Forza Horizon 4 is 152% more, than GeForce MX330. | ||
low / 768p | 140−150 | 80−85 |
medium / 768p | 120−130 | 70−75 |
high / 1080p | 70−75 | 27−30 |
ultra / 1080p | 30−35 | 10−12 |
QHD / 1440p | 21−24 | 2−3 |
The average gaming FPS of FirePro S7150 in Grand Theft Auto V is 102% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 9−10 |
ultra / 1080p | 20−22 | 7−8 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 27−30 |
medium / 1080p | 30−35 | 12−14 |
The average gaming FPS of FirePro S7150 in Metro Exodus is 158% more, than GeForce MX330. | ||
low / 768p | 130−140 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of FirePro S7150 in Minecraft is 18% more, than GeForce MX330. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of FirePro S7150 in PLAYERUNKNOWN'S BATTLEGROUNDS is 53% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 24−27 |
medium / 1080p | 35−40 | 14−16 |
The average gaming FPS of FirePro S7150 in Red Dead Redemption 2 is 125% more, than GeForce MX330. | ||
low / 768p | 130−140 | 50−55 |
medium / 768p | 85−90 | 30−35 |
high / 1080p | 45−50 | 16−18 |
ultra / 1080p | 24−27 | 10−11 |
4K / 2160p | 16−18 | 8−9 |
The average gaming FPS of FirePro S7150 in The Witcher 3: Wild Hunt is 158% more, than GeForce MX330. | ||
low / 768p | 90−95 | 100−105 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 30−35 |
high / 768p | 60−65 | 50−55 |
The average gaming FPS of FirePro S7150 in World of Tanks is 8% more, than GeForce MX330. |
Full Specs
FirePro S7150 | GeForce MX330 | |
Architecture | GCN 3.0 | Pascal |
Code name | Tonga | N17S-LP / N17S-G3 |
Type | Workstation | Laptop |
Release date | 1 February 2016 | 20 February 2020 |
Pipelines | 2048 | 384 |
Core clock speed | 920 MHz | 1531 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 5,000 million | 1,800 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 117.8 | 38.26 |
Floating-point performance | 3,763 gflops | |
Length | 241 mm | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 5000 MHz | 7000 MHz |
Memory bandwidth | 160.0 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 12 (12_0) | 12 (12_1) |
Shader Model | 6.3 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Optimus | + | |
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