FirePro S7150 vs GRID K280Q

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and GRID K280Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and GRID K280Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro S7150
GRID K280Q

Main Specs

  FirePro S7150 GRID K280Q
Power consumption (TDP) 150 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K280Q has 50% more power consumption, than FirePro S7150.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro S7150 has 4 GB more memory, than GRID K280Q.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and GRID K280Q - with Kepler.
  • Core clock speed of FirePro S7150 is 175 MHz higher, than GRID K280Q.
  • FirePro S7150 and GRID K280Q are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro S7150 and GRID K280Q is 5000 MHz.

Game benchmarks

high / 1080p 35−40 12−14
ultra / 1080p 21−24 7−8
QHD / 1440p 16−18 1−2
4K / 2160p 10−11
low / 720p 60−65 24−27
medium / 1080p 40−45 14−16
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 200% more, than GRID K280Q.

Full Specs

  FirePro S7150 GRID K280Q
Architecture GCN 3.0 Kepler
Code name Tonga GK104
Type Workstation Workstation
Release date 1 February 2016 28 June 2013
Pipelines 2048 1536
Core clock speed 920 MHz 745 MHz
Transistor count 5,000 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 117.8 95.36
Floating-point performance 3,763 gflops 2,289 gflops
Length 241 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 5000 MHz
Memory bandwidth 160.0 GB/s 160.0 GB/s
DirectX 12 (12_0) 12 (11_0)
Shader Model 6.3 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0