FirePro S7150 vs Quadro FX 3800

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and Quadro FX 3800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and Quadro FX 3800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro S7150
Quadro FX 3800

Main Specs

  FirePro S7150 Quadro FX 3800
Power consumption (TDP) 150 Watt 108 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
 
  • FirePro S7150 has 38% more power consumption, than Quadro FX 3800.
  • FirePro S7150 is connected by PCIe 3.0 x16, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
  • FirePro S7150 has 7 GB more memory, than Quadro FX 3800.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and Quadro FX 3800 - with Tesla 2.0.
  • Core clock speed of FirePro S7150 is 320 MHz higher, than Quadro FX 3800.
  • FirePro S7150 is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
  • FirePro S7150 is 43 mm longer, than Quadro FX 3800.
  • Memory clock speed of FirePro S7150 is 3400 MHz higher, than Quadro FX 3800.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24 0−1
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 10−11
medium / 1080p 40−45 1−2
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 766% more, than Quadro FX 3800.

Full Specs

  FirePro S7150 Quadro FX 3800
Architecture GCN 3.0 Tesla 2.0
Code name Tonga GT200B
Type Workstation Workstation
Release date 1 February 2016 30 March 2009
Pipelines 2048 192
Core clock speed 920 MHz 600 MHz
Transistor count 5,000 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 117.8 38.40
Floating-point performance 3,763 gflops 462.3 gflops
Length 241 mm 198 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 1600 MHz
Memory bandwidth 160.0 GB/s 51.2 GB/s
DirectX 12 (12_0) 11.1 (10_0)
Shader Model 6.3 4.0
OpenGL 4.6 3.3
OpenCL 2.0 1.1
Vulkan 1.2.131 N/A
CUDA 1.3