FirePro S9000 vs GeForce 930M
In this comparison between FirePro S9000 and GeForce 930M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S9000 will be the best choice, for others GeForce 930M will be their preference. Study the comparison tables below and make your choice.
FirePro S9000
GeForce 930M is a Laptop Graphics Card
Note: GeForce 930M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930M here:
Main Specs
FirePro S9000 | GeForce 930M | |
Power consumption (TDP) | 350 Watt | 33 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 6 GB | 2 GB |
Display Connectors | 1x DisplayPort | No outputs |
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- FirePro S9000 has 960% more power consumption, than GeForce 930M.
- FirePro S9000 is connected by PCIe 3.0 x16, and GeForce 930M uses PCIe 3.0 x8 interface.
- FirePro S9000 has 4 GB more memory, than GeForce 930M.
- FirePro S9000 is used in Desktops, and GeForce 930M - in Laptops.
- FirePro S9000 is build with GCN 1.0 architecture, and GeForce 930M - with Maxwell.
- Core clock speed of GeForce 930M is 28 MHz higher, than FirePro S9000.
- FirePro S9000 and GeForce 930M are manufactured by 28 nm process technology.
- Memory clock speed of FirePro S9000 is 3700 MHz higher, than GeForce 930M.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 4−5 |
The average gaming FPS of FirePro S9000 in Assassin's Creed Odyssey is 720% more, than GeForce 930M. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 16−18 |
medium / 1080p | 60−65 | 6−7 |
The average gaming FPS of FirePro S9000 in Battlefield 5 is 688% more, than GeForce 930M. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S9000 and GeForce 930M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 40−45 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of FirePro S9000 in Counter-Strike: Global Offensive is 185% more, than GeForce 930M. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S9000 in Cyberpunk 2077 is 5% more, than GeForce 930M. | ||
low / 768p | 120−130 | 80−85 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 21−24 |
The average gaming FPS of FirePro S9000 in Dota 2 is 130% more, than GeForce 930M. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 80−85 | 10−12 |
medium / 1080p | 45−50 | 4−5 |
The average gaming FPS of FirePro S9000 in Far Cry 5 is 1075% more, than GeForce 930M. | ||
high / 1080p | 60−65 | 10−11 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 50−55 |
medium / 1080p | 110−120 | 10−12 |
The average gaming FPS of FirePro S9000 in Fortnite is 443% more, than GeForce 930M. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of FirePro S9000 in Forza Horizon 4 is 728% more, than GeForce 930M. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 4−5 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro S9000 in Grand Theft Auto V is 361% more, than GeForce 930M. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 4−5 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of FirePro S9000 in Metro Exodus is 1266% more, than GeForce 930M. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of FirePro S9000 in Minecraft is 44% more, than GeForce 930M. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro S9000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce 930M. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 6−7 |
medium / 1080p | 35−40 | − |
The average gaming FPS of FirePro S9000 in Red Dead Redemption 2 is 1016% more, than GeForce 930M. | ||
low / 768p | 130−140 | 10−11 |
medium / 768p | 85−90 | 8−9 |
high / 1080p | 45−50 | 4−5 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of FirePro S9000 in The Witcher 3: Wild Hunt is 1140% more, than GeForce 930M. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 14−16 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of FirePro S9000 in World of Tanks is 71% more, than GeForce 930M. |
Full Specs
FirePro S9000 | GeForce 930M | |
Architecture | GCN 1.0 | Maxwell |
Code name | Tahiti | N16S-GM-B/S, N16S-LP |
Type | Workstation | Laptop |
Release date | 24 August 2012 | 12 March 2015 |
Pipelines | 1792 | 384 |
Core clock speed | 900 MHz | 928 MHz |
Boost Clock | 941 MHz | |
Transistor count | 4,313 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 100.8 | 22.58 |
Floating-point performance | 3,226 gflops | 722.7 gflops |
Length | 267 mm | |
Memory bus width | 384 Bit | 64 Bit |
Memory clock speed | 5500 MHz | 1800 MHz |
Memory bandwidth | 264 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | + | |
Bus support | PCIe 3.0 | PCI Express 3.0 |
Bitcoin / BTC (SHA256) | 92 Mh/s | 84 Mh/s |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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