FirePro S9000 vs GRID K280Q

In this comparison between FirePro S9000 and GRID K280Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S9000 will be the best choice, for others GRID K280Q will be their preference. Study the comparison tables below and make your choice.
FirePro S9000
GRID K280Q

Main Specs

  FirePro S9000 GRID K280Q
Power consumption (TDP) 350 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 6 GB 4 GB
Display Connectors 1x DisplayPort No outputs
 
  • FirePro S9000 has 55% more power consumption, than GRID K280Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro S9000 has 2 GB more memory, than GRID K280Q.
  • Both cards are used in Desktops.
  • FirePro S9000 is build with GCN 1.0 architecture, and GRID K280Q - with Kepler.
  • Core clock speed of FirePro S9000 is 155 MHz higher, than GRID K280Q.
  • FirePro S9000 and GRID K280Q are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro S9000 is 500 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 35−40 12−14
ultra / 1080p 21−24 7−8
QHD / 1440p 16−18 1−2
4K / 2160p 10−11
low / 720p 60−65 24−27
medium / 1080p 40−45 14−16
The average gaming FPS of FirePro S9000 in Assassin's Creed Odyssey is 200% more, than GRID K280Q.

Full Specs

  FirePro S9000 GRID K280Q
Architecture GCN 1.0 Kepler
Code name Tahiti GK104
Type Workstation Workstation
Release date 24 August 2012 28 June 2013
Pipelines 1792 1536
Core clock speed 900 MHz 745 MHz
Transistor count 4,313 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 100.8 95.36
Floating-point performance 3,226 gflops 2,289 gflops
Length 267 mm
Memory bus width 384 Bit 256 Bit
Memory clock speed 5500 MHz 5000 MHz
Memory bandwidth 264 GB/s 160.0 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 92 Mh/s
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +