FirePro S9000 vs Radeon HD 6550A
When choosing between FirePro S9000 and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S9000 and Radeon HD 6550A.
FirePro S9000
Radeon HD 6550A
Main Specs
FirePro S9000 | Radeon HD 6550A | |
Power consumption (TDP) | 350 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 6 GB | 2 GB |
Display Connectors | 1x DisplayPort | No outputs |
- FirePro S9000 has 900% more power consumption, than Radeon HD 6550A.
- FirePro S9000 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- FirePro S9000 has 4 GB more memory, than Radeon HD 6550A.
- Both cards are used in Desktops.
- FirePro S9000 is build with GCN 1.0 architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of FirePro S9000 is 350 MHz higher, than Radeon HD 6550A.
- FirePro S9000 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of FirePro S9000 is 3900 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of FirePro S9000 in Assassin's Creed Odyssey is 6100% more, than Radeon HD 6550A. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S9000 and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of FirePro S9000 in Counter-Strike: Global Offensive is 685% more, than Radeon HD 6550A. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
FirePro S9000 and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of FirePro S9000 in Dota 2 is 313% more, than Radeon HD 6550A. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of FirePro S9000 in Fortnite is 740% more, than Radeon HD 6550A. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of FirePro S9000 in Grand Theft Auto V is 663% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of FirePro S9000 in Minecraft is 75% more, than Radeon HD 6550A. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of FirePro S9000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of FirePro S9000 in World of Tanks is 188% more, than Radeon HD 6550A. |
Full Specs
FirePro S9000 | Radeon HD 6550A | |
Architecture | GCN 1.0 | TeraScale 2 |
Code name | Tahiti | Pinewood |
Type | Workstation | Desktop |
Release date | 24 August 2012 | 7 February 2011 |
Pipelines | 1792 | 480 |
Core clock speed | 900 MHz | 550 MHz |
Transistor count | 4,313 million | 627 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 100.8 | 13.20 |
Floating-point performance | 3,226 gflops | 624.0 gflops |
Length | 267 mm | |
Memory bus width | 384 Bit | 128 Bit |
Memory clock speed | 5500 MHz | 1600 MHz |
Memory bandwidth | 264 GB/s | 25.6 GB/s |
DirectX | 12 (11_1) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 92 Mh/s | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |