FirePro S9000 vs Radeon Pro 5600M
When choosing between FirePro S9000 and Radeon Pro 5600M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro S9000 and Radeon Pro 5600M.
FirePro S9000
Radeon Pro 5600M is a Laptop Graphics Card
Note: Radeon Pro 5600M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 5600M here:
Main Specs
FirePro S9000 | Radeon Pro 5600M | |
Power consumption (TDP) | 350 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | HBM2 |
Maximum RAM amount | 6 GB | 8 GB |
Display Connectors | 1x DisplayPort | No outputs |
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- FirePro S9000 has 600% more power consumption, than Radeon Pro 5600M.
- FirePro S9000 is connected by PCIe 3.0 x16, and Radeon Pro 5600M uses PCIe 4.0 x16 interface.
- Radeon Pro 5600M has 2 GB more memory, than FirePro S9000.
- FirePro S9000 is used in Desktops, and Radeon Pro 5600M - in Mobile workstations.
- FirePro S9000 is build with GCN 1.0 architecture, and Radeon Pro 5600M - with Navi / RDNA.
- FirePro S9000 is manufactured by 28 nm process technology, and Radeon Pro 5600M - by 7 nm process technology.
- Memory clock speed of FirePro S9000 is 3960 MHz higher, than Radeon Pro 5600M.
Game benchmarks
high / 1080p | 35−40 | 50−55 |
ultra / 1080p | 21−24 | 30−35 |
QHD / 1440p | 16−18 | 27−30 |
4K / 2160p | 10−11 | 14−16 |
low / 720p | 60−65 | 75−80 |
medium / 1080p | 40−45 | 60−65 |
The average gaming FPS of Radeon Pro 5600M in Assassin's Creed Odyssey is 37% more, than FirePro S9000. | ||
high / 1080p | 55−60 | 75−80 |
ultra / 1080p | 45−50 | 70−75 |
QHD / 1440p | 35−40 | 50−55 |
4K / 2160p | 18−20 | 27−30 |
low / 720p | 100−110 | 130−140 |
medium / 1080p | 60−65 | 85−90 |
The average gaming FPS of Radeon Pro 5600M in Battlefield 5 is 38% more, than FirePro S9000. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 45−50 |
The average gaming FPS of FirePro S9000 in Call of Duty: Warzone is 10% more, than Radeon Pro 5600M. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 230−240 |
ultra / 1080p | 180−190 | − |
QHD / 1440p | 110−120 | 150−160 |
4K / 2160p | 70−75 | 100−110 |
high / 768p | 210−220 | 220−230 |
The average gaming FPS of Radeon Pro 5600M in Counter-Strike: Global Offensive is 10% more, than FirePro S9000. | ||
low / 768p | 60−65 | 70−75 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Radeon Pro 5600M in Cyberpunk 2077 is 3% more, than FirePro S9000. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 110−120 |
The average gaming FPS of Radeon Pro 5600M in Dota 2 is 2% more, than FirePro S9000. | ||
high / 1080p | 45−50 | 60−65 |
ultra / 1080p | 40−45 | 60−65 |
QHD / 1440p | 27−30 | 40−45 |
4K / 2160p | 14−16 | 21−24 |
low / 720p | 80−85 | 100−110 |
medium / 1080p | 45−50 | 65−70 |
The average gaming FPS of Radeon Pro 5600M in Far Cry 5 is 39% more, than FirePro S9000. | ||
high / 1080p | 60−65 | 90−95 |
ultra / 1080p | 45−50 | 70−75 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 21−24 |
low / 720p | 180−190 | 220−230 |
medium / 1080p | 110−120 | 140−150 |
The average gaming FPS of Radeon Pro 5600M in Fortnite is 29% more, than FirePro S9000. | ||
high / 1080p | 60−65 | 85−90 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 30−35 | 45−50 |
4K / 2160p | 24−27 | 30−35 |
low / 720p | 100−110 | 130−140 |
medium / 1080p | 65−70 | 90−95 |
The average gaming FPS of Radeon Pro 5600M in Forza Horizon 4 is 37% more, than FirePro S9000. | ||
low / 768p | 140−150 | 160−170 |
medium / 768p | 120−130 | 150−160 |
high / 1080p | 70−75 | 95−100 |
ultra / 1080p | 30−35 | 45−50 |
QHD / 1440p | 21−24 | 40−45 |
The average gaming FPS of Radeon Pro 5600M in Grand Theft Auto V is 27% more, than FirePro S9000. | ||
high / 1080p | 24−27 | 35−40 |
ultra / 1080p | 20−22 | 30−35 |
QHD / 1440p | 16−18 | 24−27 |
4K / 2160p | 8−9 | 14−16 |
low / 720p | 65−70 | 90−95 |
medium / 1080p | 30−35 | 50−55 |
The average gaming FPS of Radeon Pro 5600M in Metro Exodus is 50% more, than FirePro S9000. | ||
low / 768p | 130−140 | 120−130 |
medium / 1080p | 120−130 | − |
The average gaming FPS of FirePro S9000 in Minecraft is 8% more, than Radeon Pro 5600M. | ||
high / 1080p | − | 75−80 |
ultra / 1080p | 14−16 | 55−60 |
4K / 2160p | − | 18−20 |
low / 720p | 100−110 | 120−130 |
medium / 1080p | 18−20 | 85−90 |
The average gaming FPS of Radeon Pro 5600M in PLAYERUNKNOWN'S BATTLEGROUNDS is 95% more, than FirePro S9000. | ||
high / 1080p | 24−27 | 35−40 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 10−11 | 16−18 |
4K / 2160p | 7−8 | 10−12 |
low / 720p | 65−70 | 90−95 |
medium / 1080p | 35−40 | 55−60 |
The average gaming FPS of Radeon Pro 5600M in Red Dead Redemption 2 is 44% more, than FirePro S9000. | ||
low / 768p | 130−140 | 180−190 |
medium / 768p | 85−90 | 120−130 |
high / 1080p | 45−50 | 70−75 |
ultra / 1080p | 24−27 | 40−45 |
4K / 2160p | 16−18 | 24−27 |
The average gaming FPS of Radeon Pro 5600M in The Witcher 3: Wild Hunt is 45% more, than FirePro S9000. | ||
low / 768p | 90−95 | 120−130 |
medium / 768p | 60−65 | − |
ultra / 1080p | 50−55 | 65−70 |
high / 768p | 60−65 | − |
The average gaming FPS of Radeon Pro 5600M in World of Tanks is 33% more, than FirePro S9000. |
Full Specs
FirePro S9000 | Radeon Pro 5600M | |
Architecture | GCN 1.0 | Navi / RDNA |
Code name | Tahiti | Navi 10 |
Type | Workstation | Mobile workstation |
Release date | 24 August 2012 | 15 June 2020 |
Pipelines | 1792 | 2560 |
Core clock speed | 900 MHz | |
Boost Clock | 1265 MHz | |
Transistor count | 4,313 million | |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 100.8 | 164.8 |
Floating-point performance | 3,226 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | 2048 Bit |
Memory clock speed | 5500 MHz | 1540 MBps |
Memory bandwidth | 264 GB/s | 394.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2 |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 92 Mh/s | |
Laptop size | medium sized | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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