FirePro S9050 vs Qualcomm Adreno 680

In this comparison between FirePro S9050 and Qualcomm Adreno 680 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S9050 will be the best choice, for others Qualcomm Adreno 680 will be their preference. Study the comparison tables below and make your choice.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  FirePro S9050 Qualcomm Adreno 680
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5
Maximum RAM amount 12 GB
Display Connectors 1x DisplayPort
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  • FirePro S9050 is used in Desktops, and Qualcomm Adreno 680 - in Laptops.
  • FirePro S9050 is manufactured by 28 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 20−22 0−1
ultra / 1080p 12−14
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 1−2
medium / 1080p 24−27 0−1
The average gaming FPS of FirePro S9050 in Assassin's Creed Odyssey is 3600% more, than Qualcomm Adreno 680.

Full Specs

  FirePro S9050 Qualcomm Adreno 680
Architecture GCN 1.0
Code name Tahiti
Type Workstation Laptop
Release date 7 August 2014 6 December 2018
Pipelines 1792
Core clock speed 900 MHz
Transistor count 4,313 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 100.8
Floating-point performance 3,226 gflops
Length 254 mm
Memory bus width 384 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
Shared memory +
DirectX 12 (11_1) DirectX 12
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
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