FirePro S9050 vs Radeon R8 M535DX

In this comparison between FirePro S9050 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S9050 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro S9050 Radeon R8 M535DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 12 GB
Display Connectors 1x DisplayPort No outputs
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  • FirePro S9050 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • FirePro S9050 is build with GCN 1.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of FirePro S9050 is 120 MHz higher, than Radeon R8 M535DX.
  • FirePro S9050 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 20−22 0−1
ultra / 1080p 12−14
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 1−2
medium / 1080p 24−27 0−1
The average gaming FPS of FirePro S9050 in Assassin's Creed Odyssey is 3600% more, than Radeon R8 M535DX.

Full Specs

  FirePro S9050 Radeon R8 M535DX
Architecture GCN 1.0 GCN 3.0
Code name Tahiti Meso
Type Workstation Desktop
Release date 7 August 2014 18 April 2017
Pipelines 1792 320
Core clock speed 900 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 4,313 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 100.8 17.82
Floating-point performance 3,226 gflops
Length 254 mm
Memory bus width 384 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
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