FirePro S9050 vs UHD Graphics 630

In this comparison between FirePro S9050 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S9050 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro S9050 UHD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 12 GB
Display Connectors 1x DisplayPort No outputs
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  • FirePro S9050 has 1400% more power consumption, than UHD Graphics 630.
  • FirePro S9050 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • FirePro S9050 is build with GCN 1.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of FirePro S9050 is 600 MHz higher, than UHD Graphics 630.
  • FirePro S9050 is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 20−22 3−4
ultra / 1080p 12−14 1−2
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 14−16
medium / 1080p 24−27 5−6
The average gaming FPS of FirePro S9050 in Assassin's Creed Odyssey is 300% more, than UHD Graphics 630.

Full Specs

  FirePro S9050 UHD Graphics 630
Architecture GCN 1.0 Gen. 9.5
Code name Tahiti Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 7 August 2014 1 October 2017
Pipelines 1792 24
Core clock speed 900 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 4,313 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 100.8 26.45
Floating-point performance 3,226 gflops 460.8 gflops
Length 254 mm
Memory bus width 384 Bit 64/128 Bit
Memory clock speed 5500 MHz
Memory bandwidth 264 GB/s
Shared memory +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
Bus support PCIe 3.0
Quick Sync +
Form factor full height / full length
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