FirePro V5800 vs GeForce GTX 485M
When comparing FirePro V5800 and GeForce GTX 485M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and GeForce GTX 485M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
FirePro V5800 | GeForce GTX 485M | |
Power consumption (TDP) | 74 Watt | 100 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- GeForce GTX 485M has 35% more power consumption, than FirePro V5800.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce GTX 485M uses MXM-B (3.0) interface.
- GeForce GTX 485M has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce GTX 485M - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce GTX 485M - with Fermi.
- Core clock speed of FirePro V5800 is 306 MHz higher, than GeForce GTX 485M.
- FirePro V5800 and GeForce GTX 485M are manufactured by 40 nm process technology.
- Memory clock speed of FirePro V5800 is 2500 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 7−8 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 87% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 18−20 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 21−24 | 40−45 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce GTX 485M in Battlefield 5 is 92% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce GTX 485M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 180−190 |
medium / 768p | 100−110 | 150−160 |
ultra / 1080p | 50−55 | 80−85 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 120−130 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 46% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 485M in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 80−85 |
ultra / 1080p | 30−35 | 50−55 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 45% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Far Cry 5 is 77% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
low / 720p | 55−60 | 85−90 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 61% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 1−2 | 6−7 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 12−14 | 21−24 |
The average gaming FPS of GeForce GTX 485M in Forza Horizon 4 is 83% more, than FirePro V5800. | ||
low / 768p | 50−55 | 70−75 |
medium / 768p | 40−45 | 65−70 |
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 6−7 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 53% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of GeForce GTX 485M in Metro Exodus is 100% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 95−100 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce GTX 485M in Minecraft is 14% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Red Dead Redemption 2 is 66% more, than FirePro V5800. | ||
low / 768p | 21−24 | 40−45 |
medium / 768p | 16−18 | 27−30 |
high / 1080p | 9−10 | 14−16 |
ultra / 1080p | 6−7 | 9−10 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce GTX 485M in The Witcher 3: Wild Hunt is 76% more, than FirePro V5800. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 18−20 | 30−33 |
high / 768p | 35−40 | 45−50 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 26% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce GTX 485M | |
Architecture | TeraScale 2 | Fermi |
Code name | Juniper | N12E-GTX-A1 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 6 January 2010 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 384 |
Transistor count | 1,040 million | 1,950 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 27.60 | 36.8 billion/sec |
Floating-point performance | 1,104.0 gflops | 883.2 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1500 MHz |
Memory bandwidth | 64 GB/s | 96.0 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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