FirePro V5800 vs GeForce GTX 560M SLI
When comparing FirePro V5800 and GeForce GTX 560M SLI, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and GeForce GTX 560M SLI is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
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GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
FirePro V5800 | GeForce GTX 560M SLI | |
Power consumption (TDP) | 74 Watt | 100 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 2x DisplayPort | |
Check Price |
- GeForce GTX 560M SLI has 35% more power consumption, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce GTX 560M SLI - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce GTX 560M SLI - with Fermi.
- Core clock speed of GeForce GTX 560M SLI is 85 MHz higher, than FirePro V5800.
- FirePro V5800 and GeForce GTX 560M SLI are manufactured by 40 nm process technology.
- Memory clock speed of FirePro V5800 is 2750 MHz higher, than GeForce GTX 560M SLI.
Game benchmarks
high / 1080p | 6−7 | 16−18 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 7−8 | 20−22 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 150% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 9−10 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 10−12 | 27−30 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 153% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce GTX 560M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 210−220 |
medium / 768p | 100−110 | 180−190 |
ultra / 1080p | 50−55 | 100−110 |
QHD / 1440p | 27−30 | 55−60 |
4K / 2160p | 27−30 | 30−35 |
high / 768p | 75−80 | 140−150 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 73% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 30−35 | 65−70 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 69% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 18−20 |
ultra / 1080p | 7−8 | 16−18 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 3−4 | 6−7 |
low / 720p | 18−20 | 40−45 |
medium / 1080p | 8−9 | 21−24 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 133% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 10−11 | 20−22 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 21−24 | 55−60 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 100% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 27−30 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | 1−2 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 24−27 | 55−60 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 150% more, than FirePro V5800. | ||
low / 768p | 50−55 | 90−95 |
medium / 768p | 40−45 | 80−85 |
high / 1080p | 10−12 | 30−35 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 96% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 8−9 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 6−7 | 14−16 |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 166% more, than FirePro V5800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 19% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 30−35 | 60−65 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 60% more, than FirePro V5800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 122% more, than FirePro V5800. | ||
low / 768p | 21−24 | 55−60 |
medium / 768p | 16−18 | 35−40 |
high / 1080p | 9−10 | 20−22 |
ultra / 1080p | 6−7 | 10−12 |
4K / 2160p | − | 8−9 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 138% more, than FirePro V5800. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 35−40 | 55−60 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 41% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce GTX 560M SLI | |
Architecture | TeraScale 2 | Fermi |
Code name | Juniper | N12E-GS |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 6 January 2011 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 775 MHz |
Transistor count | 1,040 million | |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 27.60 | |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 192 Bit |
Memory clock speed | 4000 MHz | 1250 MHz |
Memory bandwidth | 64 GB/s | |
Shared memory | - | |
DirectX | 11.2 (11_0) | DirectX 11, Shader 5.0 |
Shader Model | 5.0 | |
OpenGL | 4.4 | |
OpenCL | 1.2 | |
Vulkan | N/A | |
Laptop size | large | |
Check Price |
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