FirePro V5800 vs GeForce MX150
When choosing between FirePro V5800 and GeForce MX150, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and GeForce MX150.
FirePro V5800
GeForce MX150 is a Laptop Graphics Card
Note: GeForce MX150 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX150 here:
Main Specs
FirePro V5800 | GeForce MX150 | |
Power consumption (TDP) | 74 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 640% more power consumption, than GeForce MX150.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce MX150 uses PCIe 3.0 x16 interface.
- GeForce MX150 has 3 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce MX150 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce MX150 - with Pascal.
- Core clock speed of GeForce MX150 is 778 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce MX150 - by 14 nm process technology.
- Memory clock speed of GeForce MX150 is 2008 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 7−8 | 14−16 |
The average gaming FPS of GeForce MX150 in Assassin's Creed Odyssey is 87% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 18−20 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 21−24 | 40−45 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce MX150 in Battlefield 5 is 92% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce MX150 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 180−190 |
medium / 768p | 100−110 | 150−160 |
ultra / 1080p | 50−55 | 80−85 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 120−130 |
The average gaming FPS of GeForce MX150 in Counter-Strike: Global Offensive is 46% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX150 in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 80−85 |
ultra / 1080p | 30−35 | 50−55 |
The average gaming FPS of GeForce MX150 in Dota 2 is 45% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GeForce MX150 in Far Cry 5 is 77% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 14−16 |
low / 720p | 55−60 | 85−90 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of GeForce MX150 in Fortnite is 57% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 20−22 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 1−2 | 6−7 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 12−14 | 21−24 |
The average gaming FPS of GeForce MX150 in Forza Horizon 4 is 75% more, than FirePro V5800. | ||
low / 768p | 50−55 | 70−75 |
medium / 768p | 40−45 | 65−70 |
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 6−7 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX150 in Grand Theft Auto V is 53% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 7−8 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of GeForce MX150 in Metro Exodus is 83% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 95−100 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce MX150 in Minecraft is 14% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce MX150 in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GeForce MX150 in Red Dead Redemption 2 is 66% more, than FirePro V5800. | ||
low / 768p | 21−24 | 40−45 |
medium / 768p | 16−18 | 27−30 |
high / 1080p | 9−10 | 14−16 |
ultra / 1080p | 6−7 | 9−10 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce MX150 in The Witcher 3: Wild Hunt is 76% more, than FirePro V5800. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 18−20 | 27−30 |
high / 768p | 35−40 | 45−50 |
The average gaming FPS of GeForce MX150 in World of Tanks is 23% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce MX150 | |
Architecture | TeraScale 2 | Pascal |
Code name | Juniper | N17S-G1 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 16 May 2017 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 1468 MHz |
Boost Clock | 1532 MHz | |
Transistor count | 1,040 million | 1,800 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 24.91 |
Floating-point performance | 1,104.0 gflops | 1,127 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 6008 MHz |
Memory bandwidth | 64 GB/s | 40.1 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 6.1 | |
Laptop size | large | |
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