FirePro V5800 vs GeForce MX230
When choosing between FirePro V5800 and GeForce MX230, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and GeForce MX230.
FirePro V5800
GeForce MX230 is a Laptop Graphics Card
Note: GeForce MX230 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX230 here:
Main Specs
FirePro V5800 | GeForce MX230 | |
Power consumption (TDP) | 74 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 640% more power consumption, than GeForce MX230.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce MX230 uses PCIe 3.0 x16 interface.
- GeForce MX230 has 3 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce MX230 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce MX230 - with Pascal.
- Core clock speed of GeForce MX230 is 829 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce MX230 - by 14 nm process technology.
- Memory clock speed of GeForce MX230 is 3000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 4−5 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 21−24 |
medium / 1080p | 7−8 | 12−14 |
The average gaming FPS of GeForce MX230 in Assassin's Creed Odyssey is 50% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 16−18 |
ultra / 1080p | 9−10 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 10−12 | 16−18 |
The average gaming FPS of GeForce MX230 in Battlefield 5 is 46% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce MX230 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 160−170 |
medium / 768p | 100−110 | 130−140 |
ultra / 1080p | 50−55 | 65−70 |
QHD / 1440p | 27−30 | 35−40 |
4K / 2160p | 27−30 | 27−30 |
high / 768p | 75−80 | 100−110 |
The average gaming FPS of GeForce MX230 in Counter-Strike: Global Offensive is 25% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX230 in Cyberpunk 2077 is 4% more, than FirePro V5800. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 45−50 |
The average gaming FPS of GeForce MX230 in Dota 2 is 27% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 10−12 |
ultra / 1080p | 7−8 | 10−11 |
4K / 2160p | 3−4 | 4−5 |
low / 720p | 18−20 | 24−27 |
medium / 1080p | 8−9 | 12−14 |
The average gaming FPS of GeForce MX230 in Far Cry 5 is 33% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 10−11 | 12−14 |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 21−24 | 30−35 |
The average gaming FPS of GeForce MX230 in Fortnite is 30% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 16−18 |
ultra / 1080p | 10−11 | 14−16 |
QHD / 1440p | 1−2 | 4−5 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 12−14 | 18−20 |
The average gaming FPS of GeForce MX230 in Forza Horizon 4 is 50% more, than FirePro V5800. | ||
low / 768p | 50−55 | 65−70 |
medium / 768p | 40−45 | 55−60 |
high / 1080p | 10−12 | 18−20 |
ultra / 1080p | 6−7 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX230 in Grand Theft Auto V is 35% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 6−7 |
ultra / 1080p | 3−4 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 10−12 | 18−20 |
medium / 1080p | 6−7 | 8−9 |
The average gaming FPS of GeForce MX230 in Metro Exodus is 50% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 90−95 |
medium / 1080p | 90−95 | 95−100 |
The average gaming FPS of GeForce MX230 in Minecraft is 10% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 18−20 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 40−45 |
medium / 1080p | 16−18 | 20−22 |
The average gaming FPS of GeForce MX230 in PLAYERUNKNOWN'S BATTLEGROUNDS is 20% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 18−20 |
medium / 1080p | 10−11 | 12−14 |
The average gaming FPS of GeForce MX230 in Red Dead Redemption 2 is 44% more, than FirePro V5800. | ||
low / 768p | 21−24 | 35−40 |
medium / 768p | 16−18 | 21−24 |
high / 1080p | 9−10 | 12−14 |
ultra / 1080p | 6−7 | 8−9 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce MX230 in The Witcher 3: Wild Hunt is 53% more, than FirePro V5800. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 40−45 | 50−55 |
ultra / 1080p | 18−20 | 24−27 |
high / 768p | 35−40 | 40−45 |
The average gaming FPS of GeForce MX230 in World of Tanks is 15% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce MX230 | |
Architecture | TeraScale 2 | Pascal |
Code name | Juniper | N17S-G0 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 20 February 2019 |
Pipelines | 800 | 256 |
Core clock speed | 690 MHz | 1519 MHz |
Boost Clock | 1531 MHz | |
Transistor count | 1,040 million | 1,800 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 25.31 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 7000 MHz |
Memory bandwidth | 64 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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