FirePro V5800 vs GRID M6 8Q

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and GRID M6 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and GRID M6 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
GRID M6 8Q

Main Specs

  FirePro V5800 GRID M6 8Q
Power consumption (TDP) 74 Watt 100 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 8 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • GRID M6 8Q has 35% more power consumption, than FirePro V5800.
  • FirePro V5800 is connected by PCIe 2.0 x16, and GRID M6 8Q uses PCIe 3.0 x16 interface.
  • GRID M6 8Q has 7 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and GRID M6 8Q - with Maxwell 2.0.
  • Core clock speed of GRID M6 8Q is 32 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and GRID M6 8Q - by 28 nm process technology.
  • Memory clock speed of GRID M6 8Q is 1012 MHz higher, than FirePro V5800.

Game benchmarks

high / 1080p 6−7 18−20
ultra / 1080p 4−5 10−11
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 16−18 35−40
medium / 1080p 7−8 21−24
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 175% more, than FirePro V5800.

Full Specs

  FirePro V5800 GRID M6 8Q
Architecture TeraScale 2 Maxwell 2.0
Code name Juniper GM204
Type Workstation Workstation
Release date 26 April 2010 30 August 2015
Pipelines 800 1536
Core clock speed 690 MHz 722 MHz
Transistor count 1,040 million 5,200 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 69.31
Floating-point performance 1,104.0 gflops 2,218 gflops
Length 229 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 5012 MHz
Memory bandwidth 64 GB/s 160.4 GB/s
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.1.126
CUDA 5.2