FirePro V5800 vs HD Graphics 6000
Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and HD Graphics 6000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and HD Graphics 6000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
FirePro V5800 | HD Graphics 6000 | |
Power consumption (TDP) | 74 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 393% more power consumption, than HD Graphics 6000.
- FirePro V5800 is connected by PCIe 2.0 x16, and HD Graphics 6000 uses PCIe 2.0 x1 interface.
- FirePro V5800 is used in Desktops, and HD Graphics 6000 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and HD Graphics 6000 - with Gen. 8 Broadwell.
- Core clock speed of FirePro V5800 is 390 MHz higher, than HD Graphics 6000.
- FirePro V5800 is manufactured by 40 nm process technology, and HD Graphics 6000 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−11 |
medium / 1080p | 7−8 | 2−3 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 100% more, than HD Graphics 6000. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 180% more, than HD Graphics 6000. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 6000 in Call of Duty: Warzone is 6% more, than FirePro V5800. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 100−110 | 80−85 |
ultra / 1080p | 50−55 | 30−35 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 75−80 | 55−60 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 33% more, than HD Graphics 6000. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of HD Graphics 6000 in Cyberpunk 2077 is 7% more, than FirePro V5800. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 30−35 | 16−18 |
The average gaming FPS of FirePro V5800 in Dota 2 is 25% more, than HD Graphics 6000. | ||
high / 1080p | 7−8 | 1−2 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 8−9 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 175% more, than HD Graphics 6000. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 55−60 | 45−50 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of FirePro V5800 in Fortnite is 57% more, than HD Graphics 6000. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 166% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 53% more, than HD Graphics 6000. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 2−3 |
medium / 1080p | 6−7 | − |
The average gaming FPS of FirePro V5800 in Metro Exodus is 250% more, than HD Graphics 6000. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 55−60 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 25% more, than HD Graphics 6000. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 17% more, than HD Graphics 6000. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 3−4 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 266% more, than HD Graphics 6000. | ||
low / 768p | 21−24 | 6−7 |
medium / 768p | 16−18 | 6−7 |
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 6−7 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 220% more, than HD Graphics 6000. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 12−14 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of FirePro V5800 in World of Tanks is 24% more, than HD Graphics 6000. |
Full Specs
FirePro V5800 | HD Graphics 6000 | |
Architecture | TeraScale 2 | Gen. 8 Broadwell |
Code name | Juniper | Broadwell GT3 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 5 January 2015 |
Pipelines | 800 | 48 |
Core clock speed | 690 MHz | 300 MHz |
Boost Clock | 1000 MHz | |
Transistor count | 1,040 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 48.00 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | N/A | 1.1.80 |
Quick Sync | + | |
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