FirePro V5800 vs Iris Pro Graphics 580
Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Iris Pro Graphics 580. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Iris Pro Graphics 580. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
FirePro V5800 | Iris Pro Graphics 580 | |
Power consumption (TDP) | 74 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 64 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 393% more power consumption, than Iris Pro Graphics 580.
- FirePro V5800 is connected by PCIe 2.0 x16, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 63 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of FirePro V5800 is 340 MHz higher, than Iris Pro Graphics 580.
- FirePro V5800 is manufactured by 40 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 4−5 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 20−22 |
medium / 1080p | 7−8 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 37% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 14−16 |
ultra / 1080p | 9−10 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 10−12 | 16−18 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 46% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Iris Pro Graphics 580 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 150−160 |
medium / 768p | 100−110 | 130−140 |
ultra / 1080p | 50−55 | 65−70 |
QHD / 1440p | 27−30 | 35−40 |
4K / 2160p | 27−30 | 27−30 |
high / 768p | 75−80 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 21% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Iris Pro Graphics 580 in Cyberpunk 2077 is 4% more, than FirePro V5800. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 25% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 10−11 |
ultra / 1080p | 7−8 | 10−11 |
4K / 2160p | 3−4 | 4−5 |
low / 720p | 18−20 | 24−27 |
medium / 1080p | 8−9 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 33% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 16−18 |
ultra / 1080p | 10−11 | 12−14 |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 21−24 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 26% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 14−16 |
ultra / 1080p | 10−11 | 12−14 |
QHD / 1440p | 1−2 | 3−4 |
low / 720p | 24−27 | 30−35 |
medium / 1080p | 12−14 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 33% more, than FirePro V5800. | ||
low / 768p | 50−55 | 60−65 |
medium / 768p | 40−45 | 50−55 |
high / 1080p | 10−12 | 16−18 |
ultra / 1080p | 6−7 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 25% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 6−7 |
ultra / 1080p | 3−4 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 10−12 | 16−18 |
medium / 1080p | 6−7 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 50% more, than FirePro V5800. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 85−90 | 95−100 |
ultra / 1080p | 80−85 | 85−90 |
medium / 1080p | 90−95 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 7% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 18−20 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 35−40 |
medium / 1080p | 16−18 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 10% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 16−18 |
medium / 1080p | 10−11 | 12−14 |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 33% more, than FirePro V5800. | ||
low / 768p | 21−24 | 30−35 |
medium / 768p | 16−18 | 21−24 |
high / 1080p | 9−10 | 10−12 |
ultra / 1080p | 6−7 | 7−8 |
4K / 2160p | − | 6−7 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 38% more, than FirePro V5800. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 40−45 | 50−55 |
ultra / 1080p | 18−20 | 24−27 |
high / 768p | 35−40 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 15% more, than FirePro V5800. |
Full Specs
FirePro V5800 | Iris Pro Graphics 580 | |
Architecture | TeraScale 2 | Gen. 9 Skylake |
Code name | Juniper | Skylake GT4e |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 1 September 2015 |
Pipelines | 800 | 72 |
Core clock speed | 690 MHz | 350 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 1,040 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 72.00 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | |
Memory clock speed | 4000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | N/A | 1.1.97 |
Quick Sync | + | |
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