FirePro V5800 vs Quadro 500M

If you are going to buy a new graphics card and are choosing between FirePro V5800 and Quadro 500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5800 stacks up against Quadro 500M, check out specs charts below.
FirePro V5800
Quadro 500M

Main Specs

  FirePro V5800 Quadro 500M
Power consumption (TDP) 74 Watt 35 Watt
Interface PCIe 2.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • FirePro V5800 has 111% more power consumption, than Quadro 500M.
  • FirePro V5800 is connected by PCIe 2.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • FirePro V5800 and Quadro 500M have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Quadro 500M - with Fermi.
  • Core clock speed of Quadro 500M is 10 MHz higher, than FirePro V5800.
  • FirePro V5800 and Quadro 500M are manufactured by 40 nm process technology.
  • Memory clock speed of FirePro V5800 is 2200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 1600% more, than Quadro 500M.

Full Specs

  FirePro V5800 Quadro 500M
Architecture TeraScale 2 Fermi
Code name Juniper GF108
Type Workstation Workstation
Release date 26 April 2010 22 February 2011
Pipelines 800 96
Core clock speed 690 MHz 700 MHz
Transistor count 1,040 million 585 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 27.60 11.20
Floating-point performance 1,104.0 gflops 268.8 gflops
Length 229 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 28.8 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.1
Vulkan N/A N/A
CUDA 2.1