FirePro V5800 vs Quadro FX 3800

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Quadro FX 3800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Quadro FX 3800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
Quadro FX 3800

Main Specs

  FirePro V5800 Quadro FX 3800
Power consumption (TDP) 74 Watt 108 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 2x DisplayPort 1x DVI, 2x DisplayPort
 
  • Quadro FX 3800 has 45% more power consumption, than FirePro V5800.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • FirePro V5800 and Quadro FX 3800 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Quadro FX 3800 - with Tesla 2.0.
  • Core clock speed of FirePro V5800 is 90 MHz higher, than Quadro FX 3800.
  • FirePro V5800 is manufactured by 40 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
  • FirePro V5800 is 31 mm longer, than Quadro FX 3800.
  • Memory clock speed of FirePro V5800 is 2400 MHz higher, than Quadro FX 3800.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 4−5 0−1
QHD / 1440p 0−1 0−1
low / 720p 16−18 10−11
medium / 1080p 7−8 1−2
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 100% more, than Quadro FX 3800.

Full Specs

  FirePro V5800 Quadro FX 3800
Architecture TeraScale 2 Tesla 2.0
Code name Juniper GT200B
Type Workstation Workstation
Release date 26 April 2010 30 March 2009
Pipelines 800 192
Core clock speed 690 MHz 600 MHz
Transistor count 1,040 million 1,400 million
Manufacturing process technology 40 nm 55 nm
Texture fill rate 27.60 38.40
Floating-point performance 1,104.0 gflops 462.3 gflops
Length 229 mm 198 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 1600 MHz
Memory bandwidth 64 GB/s 51.2 GB/s
DirectX 11.2 (11_0) 11.1 (10_0)
Shader Model 5.0 4.0
OpenGL 4.4 3.3
OpenCL 1.2 1.1
Vulkan N/A N/A
CUDA 1.3