FirePro V5800 vs Quadro M500M
When comparing FirePro V5800 and Quadro M500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and Quadro M500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
Quadro M500M is a Laptop Graphics Card
Note: Quadro M500M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M500M here:
Main Specs
FirePro V5800 | Quadro M500M | |
Power consumption (TDP) | 74 Watt | 30 Watt |
Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 146% more power consumption, than Quadro M500M.
- FirePro V5800 is connected by PCIe 2.0 x16, and Quadro M500M uses MXM-A (3.0) interface.
- Quadro M500M has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Quadro M500M - in Mobile workstations.
- FirePro V5800 is build with TeraScale 2 architecture, and Quadro M500M - with Maxwell.
- Core clock speed of Quadro M500M is 339 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and Quadro M500M - by 28 nm process technology.
- Memory clock speed of Quadro M500M is 4 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 50% more, than Quadro M500M. | ||
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 16−18 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 62% more, than Quadro M500M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
The average gaming FPS of Quadro M500M in Call of Duty: Warzone is 6% more, than FirePro V5800. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 100−110 | 85−90 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 35−40 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 75−80 | 65−70 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 16% more, than Quadro M500M. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Quadro M500M in Cyberpunk 2077 is 7% more, than FirePro V5800. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−35 | 24−27 |
The average gaming FPS of FirePro V5800 in Dota 2 is 10% more, than Quadro M500M. | ||
high / 1080p | 7−8 | 1−2 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 10−12 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 120% more, than Quadro M500M. | ||
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of FirePro V5800 in Fortnite is 30% more, than Quadro M500M. | ||
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 10−11 | 4−5 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 12−14 | 7−8 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 66% more, than Quadro M500M. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 40−45 | 35−40 |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 6−7 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 21% more, than Quadro M500M. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 133% more, than Quadro M500M. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 70−75 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 12% more, than Quadro M500M. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 17% more, than Quadro M500M. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 80% more, than Quadro M500M. | ||
low / 768p | 21−24 | 14−16 |
medium / 768p | 16−18 | 10−11 |
high / 1080p | 9−10 | 5−6 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | − | 0−1 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 62% more, than Quadro M500M. | ||
low / 768p | 85−90 | 85−90 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 14−16 |
high / 768p | 35−40 | 30−33 |
The average gaming FPS of FirePro V5800 in World of Tanks is 9% more, than Quadro M500M. |
Full Specs
FirePro V5800 | Quadro M500M | |
Architecture | TeraScale 2 | Maxwell |
Code name | Juniper | GM108 |
Type | Workstation | Mobile workstation |
Release date | 26 April 2010 | 15 December 2015 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 1029 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,040 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 17.98 |
Floating-point performance | 1,104.0 gflops | 863.2 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 4004 MHz |
Memory bandwidth | 64 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 |
Shader Model | 5.0 | 5.0 |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | 5.0 | |
Laptop size | large | |
Optimus | + | |
nView Display Management | + | |
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