FirePro V5800 vs Quadro P600

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Quadro P600. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Quadro P600. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro V5800 Quadro P600
Power consumption (TDP) 74 Watt 40 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 4x mini-DisplayPort
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  • FirePro V5800 has 85% more power consumption, than Quadro P600.
  • FirePro V5800 is connected by PCIe 2.0 x16, and Quadro P600 uses PCIe 3.0 x16 interface.
  • Quadro P600 has 1 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 740 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and Quadro P600 - by 14 nm process technology.
  • FirePro V5800 is 84 mm longer, than Quadro P600.
  • Memory clock speed of Quadro P600 is 1012 MHz higher, than FirePro V5800.

Game benchmarks

high / 1080p 6−7 16−18
ultra / 1080p 4−5 10−11
QHD / 1440p 0−1 4−5
low / 720p 16−18 35−40
medium / 1080p 7−8 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 162% more, than FirePro V5800.

Full Specs

  FirePro V5800 Quadro P600
Architecture TeraScale 2 Pascal
Code name Juniper GP107
Type Workstation Workstation
Release date 26 April 2010 14 November 2017
Pipelines 800 384
Core clock speed 690 MHz 1430 MHz
Boost Clock 1620 MHz
Transistor count 1,040 million 3,300 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 27.60 37.37
Floating-point performance 1,104.0 gflops 1,117 gflops
Length 229 mm 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 5012 MHz
Memory bandwidth 64 GB/s 64.13 GB/s
Shared memory -
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131
CUDA 6.1
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