FirePro V5800 vs Radeon R7 A360

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Radeon R7 A360. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Radeon R7 A360. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
Radeon R7 A360

Main Specs

  FirePro V5800 Radeon R7 A360
Power consumption (TDP) 74 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • FirePro V5800 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • FirePro V5800 and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Radeon R7 A360 is 35 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of FirePro V5800 is 3997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 1600% more, than Radeon R7 A360.

Full Specs

  FirePro V5800 Radeon R7 A360
Architecture TeraScale 2 GCN 3.0
Code name Juniper Meso
Type Workstation Desktop
Release date 26 April 2010 5 May 2015
Pipelines 800 384
Core clock speed 690 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,040 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 23.52
Floating-point performance 1,104.0 gflops 864.0 gflops
Length 229 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 3.6 GB/s
Memory bandwidth 64 GB/s 57.6 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2