FirePro V5800 vs Radeon RX 560X
In this comparison between FirePro V5800 and Radeon RX 560X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others Radeon RX 560X will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
Radeon RX 560X
Main Specs
FirePro V5800 | Radeon RX 560X | |
Power consumption (TDP) | 74 Watt | 75 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
- Radeon RX 560X has 1% more power consumption, than FirePro V5800.
- FirePro V5800 is connected by PCIe 2.0 x16, and Radeon RX 560X uses PCIe 3.0 x8 interface.
- Radeon RX 560X has 3 GB more memory, than FirePro V5800.
- Both cards are used in Desktops.
- FirePro V5800 is build with TeraScale 2 architecture, and Radeon RX 560X - with GCN 4.0.
- Core clock speed of Radeon RX 560X is 485 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and Radeon RX 560X - by 14 nm process technology.
- FirePro V5800 is 59 mm longer, than Radeon RX 560X.
- Memory clock speed of Radeon RX 560X is 3000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 18−20 |
ultra / 1080p | 4−5 | 10−11 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 16−18 | 35−40 |
medium / 1080p | 7−8 | 21−24 |
The average gaming FPS of Radeon RX 560X in Assassin's Creed Odyssey is 175% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 27−30 |
ultra / 1080p | 9−10 | 24−27 |
QHD / 1440p | 0−1 | 8−9 |
4K / 2160p | − | 6−7 |
low / 720p | 21−24 | 60−65 |
medium / 1080p | 10−12 | 30−35 |
The average gaming FPS of Radeon RX 560X in Battlefield 5 is 184% more, than FirePro V5800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon RX 560X in Call of Duty: Warzone is 10% more, than FirePro V5800. | ||
low / 768p | 130−140 | 220−230 |
medium / 768p | 100−110 | 190−200 |
ultra / 1080p | 50−55 | 110−120 |
QHD / 1440p | 27−30 | 70−75 |
4K / 2160p | 27−30 | 35−40 |
high / 768p | 75−80 | 150−160 |
The average gaming FPS of Radeon RX 560X in Counter-Strike: Global Offensive is 87% more, than FirePro V5800. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX 560X in Cyberpunk 2077 is 34% more, than FirePro V5800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 100−110 |
ultra / 1080p | 30−35 | 70−75 |
The average gaming FPS of Radeon RX 560X in Dota 2 is 76% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 21−24 |
ultra / 1080p | 7−8 | 20−22 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 3−4 | 7−8 |
low / 720p | 18−20 | 45−50 |
medium / 1080p | 8−9 | 24−27 |
The average gaming FPS of Radeon RX 560X in Far Cry 5 is 166% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 27−30 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | − | 14−16 |
low / 720p | 55−60 | 110−120 |
medium / 1080p | 21−24 | 60−65 |
The average gaming FPS of Radeon RX 560X in Fortnite is 119% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 30−35 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | 1−2 | 10−12 |
low / 720p | 24−27 | 60−65 |
medium / 1080p | 12−14 | 35−40 |
The average gaming FPS of Radeon RX 560X in Forza Horizon 4 is 175% more, than FirePro V5800. | ||
low / 768p | 50−55 | 95−100 |
medium / 768p | 40−45 | 85−90 |
high / 1080p | 10−12 | 35−40 |
ultra / 1080p | 6−7 | 14−16 |
QHD / 1440p | 0−1 | 5−6 |
The average gaming FPS of Radeon RX 560X in Grand Theft Auto V is 110% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 10−12 |
ultra / 1080p | 3−4 | 9−10 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 35−40 |
medium / 1080p | 6−7 | 14−16 |
The average gaming FPS of Radeon RX 560X in Metro Exodus is 200% more, than FirePro V5800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 110−120 |
The average gaming FPS of Radeon RX 560X in Minecraft is 25% more, than FirePro V5800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 65−70 |
medium / 1080p | 16−18 | 18−20 |
The average gaming FPS of Radeon RX 560X in PLAYERUNKNOWN'S BATTLEGROUNDS is 57% more, than FirePro V5800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 35−40 |
medium / 1080p | 10−11 | 18−20 |
The average gaming FPS of Radeon RX 560X in Red Dead Redemption 2 is 144% more, than FirePro V5800. | ||
low / 768p | 21−24 | 65−70 |
medium / 768p | 16−18 | 40−45 |
high / 1080p | 9−10 | 21−24 |
ultra / 1080p | 6−7 | 12−14 |
4K / 2160p | − | 7−8 |
The average gaming FPS of Radeon RX 560X in The Witcher 3: Wild Hunt is 176% more, than FirePro V5800. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 35−40 | 55−60 |
The average gaming FPS of Radeon RX 560X in World of Tanks is 34% more, than FirePro V5800. |
Full Specs
FirePro V5800 | Radeon RX 560X | |
Architecture | TeraScale 2 | GCN 4.0 |
Code name | Juniper | Polaris 21 |
Type | Workstation | Desktop |
Release date | 26 April 2010 | 11 April 2018 |
Pipelines | 800 | 1024 |
Core clock speed | 690 MHz | 1175 MHz |
Boost Clock | 1275 MHz | |
Transistor count | 1,040 million | 3,000 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 81.60 |
Floating-point performance | 1,104.0 gflops | 2,611 gflops |
Length | 229 mm | 170 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 7000 MHz |
Memory bandwidth | 64 GB/s | 112.0 GB/s |
DirectX | 11.2 (11_0) | 12 (12_0) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | N/A | 1.2.131 |