FirePro V5900 vs Radeon R7 A265

If you are going to buy a new graphics card and are choosing between FirePro V5900 and Radeon R7 A265, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5900 stacks up against Radeon R7 A265, check out specs charts below.

Main Specs

  FirePro V5900 Radeon R7 A265
Power consumption (TDP) 75 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI No outputs
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  • FirePro V5900 is connected by PCIe 2.0 x16, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • FirePro V5900 and Radeon R7 A265 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FirePro V5900 is build with TeraScale 3 architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of Radeon R7 A265 is 125 MHz higher, than FirePro V5900.
  • FirePro V5900 is manufactured by 40 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
  • Memory clock speed of FirePro V5900 is 200 MHz higher, than Radeon R7 A265.

Game benchmarks

high / 1080p 4−5 1−2
ultra / 1080p 2−3 0−1
QHD / 1440p 1−2 0−1
low / 720p 14−16 12−14
medium / 1080p 7−8 3−4
The average gaming FPS of FirePro V5900 in Assassin's Creed Odyssey is 50% more, than Radeon R7 A265.

Full Specs

  FirePro V5900 Radeon R7 A265
Architecture TeraScale 3 GCN 1.0
Code name Cayman Opal
Type Workstation Desktop
Release date 24 May 2011 9 January 2014
Pipelines 512 384
Core clock speed 600 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 2,640 million 950 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 19.20 19.80
Floating-point performance 614.4 gflops 633.6 gflops
Length 230 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 2000 MHz 1800 MHz
Memory bandwidth 64 GB/s 28.8 GB/s
DirectX 11.2 (11_0) 12 (11_1)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131
Bitcoin / BTC (SHA256) 66 Mh/s
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