FirePro V5900 vs Radeon R7 M270DX

In this comparison between FirePro V5900 and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5900 will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro V5900 Radeon R7 M270DX
Power consumption (TDP) 75 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI No outputs
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  • FirePro V5900 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • FirePro V5900 is build with TeraScale 3 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 300 MHz higher, than FirePro V5900.
  • FirePro V5900 is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 4−5 2−3
ultra / 1080p 2−3 0−1
QHD / 1440p 1−2 0−1
low / 720p 14−16 12−14
medium / 1080p 7−8 3−4
The average gaming FPS of FirePro V5900 in Assassin's Creed Odyssey is 50% more, than Radeon R7 M270DX.

Full Specs

  FirePro V5900 Radeon R7 M270DX
Architecture TeraScale 3 GCN 3.0
Code name Cayman Topaz
Type Workstation Desktop
Release date 24 May 2011 11 June 2014
Pipelines 512 384
Core clock speed 600 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 2,640 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 19.20 22.56
Floating-point performance 614.4 gflops
Length 230 mm
Memory bus width 256 Bit
Memory clock speed 2000 MHz
Memory bandwidth 64 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.3
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131
Bitcoin / BTC (SHA256) 66 Mh/s
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