FirePro W4100 vs Radeon R8 M535DX

In this comparison between FirePro W4100 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro W4100 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro W4100 Radeon R8 M535DX
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • FirePro W4100 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • FirePro W4100 is build with GCN architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 150 MHz higher, than FirePro W4100.
  • FirePro W4100 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 1−2
medium / 1080p 8−9 0−1
The average gaming FPS of FirePro W4100 in Assassin's Creed Odyssey is 1600% more, than Radeon R8 M535DX.

Full Specs

  FirePro W4100 Radeon R8 M535DX
Architecture GCN GCN 3.0
Code name Cape Verde Meso
Type Workstation Desktop
Release date 2 October 2015 18 April 2017
Pipelines 512 320
Core clock speed 630 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,500 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 20.16 17.82
Floating-point performance 645.1 gflops
Length 171 mm
Memory bus width 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 72 GB/s
Shared memory -
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 79 Mh/s
Form factor low profile / half length
Dual-link DVI support +
AppAcceleration +
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