FirePro W4300 vs NVS 510

When comparing FirePro W4300 and NVS 510, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro W4300 and NVS 510 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro W4300 NVS 510
Power consumption (TDP) 50 Watt 35 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None None
Memory type GDDR5 DDR3
Maximum RAM amount 4 GB 2 GB
Display Connectors 4x mini-DisplayPort 4x mini-DisplayPort
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  • FirePro W4300 has 42% more power consumption, than NVS 510.
  • FirePro W4300 is connected by PCIe 3.0 x16, and NVS 510 uses PCIe 2.0 x16 interface.
  • FirePro W4300 has 2 GB more memory, than NVS 510.
  • Both cards are used in Desktops.
  • FirePro W4300 is build with GCN 2.0 architecture, and NVS 510 - with Kepler.
  • Core clock speed of FirePro W4300 is 133 MHz higher, than NVS 510.
  • FirePro W4300 and NVS 510 are manufactured by 28 nm process technology.
  • FirePro W4300 is 11 mm longer, than NVS 510.
  • Memory clock speed of FirePro W4300 is 4218 MHz higher, than NVS 510.

Game benchmarks

high / 1080p 14−16 0−1
ultra / 1080p 8−9
QHD / 1440p 3−4 0−1
low / 720p 30−35 1−2
medium / 1080p 18−20 0−1
The average gaming FPS of FirePro W4300 in Assassin's Creed Odyssey is 3100% more, than NVS 510.

Full Specs

  FirePro W4300 NVS 510
Architecture GCN 2.0 Kepler
Code name Bonaire GK107
Type Workstation Workstation
Release date 1 December 2015 23 October 2012
Pipelines 768 192
Core clock speed 930 MHz 797 MHz
Transistor count 2,080 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.64 12.75
Floating-point performance 1,428 gflops 306.0 gflops
Length 171 mm 160 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 6000 MHz 1782 MHz
Memory bandwidth 96 GB/s 28.51 GB/s
DirectX 12 (12_0) 12 (11_0)
Shader Model 6.3 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 152 Mh/s 17 Mh/s
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