FirePro W5170M vs Quadro 500M

Find out if it is worth upgrading your current GPU setup by comparing FirePro W5170M and Quadro 500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro W5170M and Quadro 500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

FirePro W5170M is a Laptop Graphics Card

Note: FirePro W5170M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro W5170M here:

Main Specs

  FirePro W5170M Quadro 500M
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0) MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
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  • Both video cards are using MXM-A (3.0) interface connection to a motherboard.
  • FirePro W5170M has 1 GB more memory, than Quadro 500M.
  • FirePro W5170M is used in Mobile workstations, and Quadro 500M - in Desktops.
  • FirePro W5170M is build with GCN architecture, and Quadro 500M - with Fermi.
  • FirePro W5170M is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of FirePro W5170M is 2700 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 10−12 0−1
ultra / 1080p 6−7
QHD / 1440p 1−2 0−1
low / 720p 24−27 1−2
medium / 1080p 12−14 0−1
The average gaming FPS of FirePro W5170M in Assassin's Creed Odyssey is 2400% more, than Quadro 500M.

Full Specs

  FirePro W5170M Quadro 500M
Architecture GCN Fermi
Code name Tropo GF108
Type Mobile workstation Workstation
Release date 2 October 2015 22 February 2011
Pipelines 640 96
Core clock speed 700 MHz
Boost Clock 925 MHz
Transistor count 1,500 million 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 37.00 11.20
Floating-point performance 1,184 gflops 268.8 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4500 MHz 1800 MHz
Memory bandwidth 72 GB/s 28.8 GB/s
Shared memory -
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.1
Laptop size large
Eyefinity +
AppAcceleration +
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