FirePro W5170M vs Radeon R7 Carrizo

Find out if it is worth upgrading your current GPU setup by comparing FirePro W5170M and Radeon R7 Carrizo. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro W5170M and Radeon R7 Carrizo. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

FirePro W5170M and Radeon R7 Carrizo are Laptop Graphics Cards

Note: FirePro W5170M and Radeon R7 Carrizo are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro W5170M or Radeon R7 Carrizo here:

Main Specs

  FirePro W5170M Radeon R7 Carrizo
Power consumption (TDP) 12-35 Watt
Interface MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • FirePro W5170M is used in Mobile workstations, and Radeon R7 Carrizo - in Laptops.
  • FirePro W5170M is build with GCN architecture, and Radeon R7 Carrizo - with GCN 1.2/2.0.
  • FirePro W5170M and Radeon R7 Carrizo are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 10−12 2−3
ultra / 1080p 6−7 0−1
QHD / 1440p 1−2 0−1
low / 720p 24−27 12−14
medium / 1080p 12−14 5−6
The average gaming FPS of FirePro W5170M in Assassin's Creed Odyssey is 128% more, than Radeon R7 Carrizo.

Full Specs

  FirePro W5170M Radeon R7 Carrizo
Architecture GCN GCN 1.2/2.0
Code name Tropo Carrizo
Type Mobile workstation Laptop
Release date 2 October 2015 4 June 2015
Pipelines 640 512
Boost Clock 925 MHz 800 MHz
Transistor count 1,500 million 2410 Million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 37.00
Floating-point performance 1,184 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory - +
DirectX 12 (11_1) DirectX 12 (FL 12_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
Laptop size large medium sized
Eyefinity +
AppAcceleration +
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