FirePro W600 vs GRID K520

In this comparison between FirePro W600 and GRID K520 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro W600 will be the best choice, for others GRID K520 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro W600 GRID K520
Power consumption (TDP) 75 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 6x mini-DisplayPort No outputs
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  • GRID K520 has 200% more power consumption, than FirePro W600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K520 has 2 GB more memory, than FirePro W600.
  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and GRID K520 - with Kepler.
  • Core clock speed of FirePro W600 is 5 MHz higher, than GRID K520.
  • FirePro W600 and GRID K520 are manufactured by 28 nm process technology.
  • GRID K520 is 104 mm longer, than FirePro W600.
  • Memory clock speed of GRID K520 is 1000 MHz higher, than FirePro W600.

Game benchmarks

high / 1080p 8−9 16−18
ultra / 1080p 5−6 9−10
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 18−20 30−35
medium / 1080p 10−11 20−22
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 100% more, than FirePro W600.

Full Specs

  FirePro W600 GRID K520
Architecture GCN 1.0 Kepler
Code name Cape Verde GK104
Type Workstation Workstation
Release date 13 June 2012 23 July 2013
Pipelines 512 1536
Core clock speed 750 MHz 745 MHz
Transistor count 1,500 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 24.00 95.36
Floating-point performance 768.0 gflops 2x 2,448 gflops
Length 163 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 5000 MHz
Memory bandwidth 64 GB/s 160.0 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 94 Mh/s 76 Mh/s
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