FirePro W600 vs Quadro 7000

If you are going to buy a new graphics card and are choosing between FirePro W600 and Quadro 7000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro W600 stacks up against Quadro 7000, check out specs charts below.

Main Specs

  FirePro W600 Quadro 7000
Power consumption (TDP) 75 Watt 204 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 6 GB
Display Connectors 6x mini-DisplayPort 2x DVI, 1x S-Video
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  • Quadro 7000 has 172% more power consumption, than FirePro W600.
  • FirePro W600 is connected by PCIe 3.0 x16, and Quadro 7000 uses PCIe 2.0 x16 interface.
  • Quadro 7000 has 4 GB more memory, than FirePro W600.
  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and Quadro 7000 - with Fermi 2.0.
  • Core clock speed of FirePro W600 is 99 MHz higher, than Quadro 7000.
  • FirePro W600 is manufactured by 28 nm process technology, and Quadro 7000 - by 40 nm process technology.
  • Quadro 7000 is 85 mm longer, than FirePro W600.
  • Memory clock speed of FirePro W600 is 596 MHz higher, than Quadro 7000.

Game benchmarks

high / 1080p 8−9 18−20
ultra / 1080p 5−6 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 18−20 35−40
medium / 1080p 10−11 21−24
The average gaming FPS of Quadro 7000 in Assassin's Creed Odyssey is 120% more, than FirePro W600.

Full Specs

  FirePro W600 Quadro 7000
Architecture GCN 1.0 Fermi 2.0
Code name Cape Verde GF110
Type Workstation Workstation
Release date 13 June 2012 2 May 2012
Pipelines 512 512
Core clock speed 750 MHz 651 MHz
Transistor count 1,500 million 3,000 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 24.00 41.66
Floating-point performance 768.0 gflops 1,332 gflops
Length 163 mm 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 3404 MHz
Memory bandwidth 64 GB/s 163.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.0
Bitcoin / BTC (SHA256) 94 Mh/s
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