FirePro W600 vs Quadro CX

Find out if it is worth upgrading your current GPU setup by comparing FirePro W600 and Quadro CX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro W600 and Quadro CX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro W600 Quadro CX
Power consumption (TDP) 75 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 2 GB 1536 MB
Display Connectors 6x mini-DisplayPort 1x DVI, 2x DisplayPort, 1x S-Video
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  • Quadro CX has 100% more power consumption, than FirePro W600.
  • FirePro W600 is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1534 GB more memory, than FirePro W600.
  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of FirePro W600 is 148 MHz higher, than Quadro CX.
  • FirePro W600 is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
  • Quadro CX is 104 mm longer, than FirePro W600.
  • Memory clock speed of FirePro W600 is 2400 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 8−9 1−2
ultra / 1080p 5−6 0−1
QHD / 1440p 0−1 0−1
low / 720p 18−20 10−12
medium / 1080p 10−11 2−3
The average gaming FPS of FirePro W600 in Assassin's Creed Odyssey is 140% more, than Quadro CX.

Full Specs

  FirePro W600 Quadro CX
Architecture GCN 1.0 Tesla 2.0
Code name Cape Verde GT200B
Type Workstation Workstation
Release date 13 June 2012 11 November 2008
Pipelines 512 192
Core clock speed 750 MHz 602 MHz
Transistor count 1,500 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 24.00 38.53
Floating-point performance 768.0 gflops 462.3 gflops
Length 163 mm 267 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 1600 MHz
Memory bandwidth 64 GB/s 76.8 GB/s
DirectX 12 (11_1) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 1.3
Bitcoin / BTC (SHA256) 94 Mh/s
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