FirePro W8000 vs UHD Graphics 630

If you are going to buy a new graphics card and are choosing between FirePro W8000 and UHD Graphics 630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro W8000 stacks up against UHD Graphics 630, check out specs charts below.

Main Specs

  FirePro W8000 UHD Graphics 630
Power consumption (TDP) 225 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors 4x DisplayPort, 1x SDI No outputs
  Check Price
  • FirePro W8000 has 1400% more power consumption, than UHD Graphics 630.
  • FirePro W8000 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • FirePro W8000 is build with GCN 1.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of FirePro W8000 is 600 MHz higher, than UHD Graphics 630.
  • FirePro W8000 is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 16−18 3−4
ultra / 1080p 10−11 1−2
QHD / 1440p 4−5 0−1
low / 720p 35−40 14−16
medium / 1080p 21−24 5−6
The average gaming FPS of FirePro W8000 in Assassin's Creed Odyssey is 250% more, than UHD Graphics 630.

Full Specs

  FirePro W8000 UHD Graphics 630
Architecture GCN 1.0 Gen. 9.5
Code name Tahiti Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 14 June 2012 1 October 2017
Pipelines 1792 24
Core clock speed 900 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 4,313 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 100.8 26.45
Floating-point performance 3,226 gflops 460.8 gflops
Length 279 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 5500 MHz
Memory bandwidth 176 GB/s
Shared memory +
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 391 Mh/s
Quick Sync +
Form factor full height / full length
StereoOutput3D +
DisplayPort count 4
Dual-link DVI support +
  Check Price