FireStream 9250 vs P106 100

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9250 and P106 100. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9250 and P106 100. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9250
P106 100

Main Specs

  FireStream 9250 P106 100
Power consumption (TDP) 150 Watt 120 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin 1x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 has 25% more power consumption, than P106 100.
  • FireStream 9250 is connected by PCIe 2.0 x16, and P106 100 uses PCIe 3.0 x16 interface.
  • P106 100 has 5 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and P106 100 - with Pascal.
  • Core clock speed of P106 100 is 881 MHz higher, than FireStream 9250.
  • FireStream 9250 is manufactured by 55 nm process technology, and P106 100 - by 16 nm process technology.
  • Memory clock speed of P106 100 is 6022 MHz higher, than FireStream 9250.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 1−2 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 5−6 40−45
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 720% more, than FireStream 9250.

Full Specs

  FireStream 9250 P106 100
Architecture TeraScale Pascal
Code name RV770 GP106
Type Desktop Desktop
Release date 16 June 2008 19 June 2017
Pipelines 800 1280
Core clock speed 625 MHz 1506 MHz
Boost Clock 1709 MHz
Transistor count 956 million 4,400 million
Manufacturing process technology 55 nm 16 nm
Texture fill rate 25.00 136.7
Floating-point performance 1,000.0 gflops 4,375 gflops
Length 250 mm
Memory bus width 256 Bit 192 Bit
Memory clock speed 1986 MHz 8008 MHz
Memory bandwidth 63.55 GB/s 192.2 GB/s
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 6.1