FireStream 9250 vs Radeon HD 4810

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9250 and Radeon HD 4810. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9250 and Radeon HD 4810. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9250
Radeon HD 4810

Main Specs

  FireStream 9250 Radeon HD 4810
Power consumption (TDP) 150 Watt 95 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin 1x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 512 MB
Display Connectors 1x DVI 2x DVI, 1x S-Video
 
  • FireStream 9250 has 57% more power consumption, than Radeon HD 4810.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • Radeon HD 4810 has 511 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 and Radeon HD 4810 are build with TeraScale architecture.
  • Both graphics cards have the same core clock speed.
  • FireStream 9250 and Radeon HD 4810 are manufactured by 55 nm process technology.
  • Memory clock speed of Radeon HD 4810 is 1614 MHz higher, than FireStream 9250.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of FireStream 9250 in Assassin's Creed Odyssey is 1200% more, than Radeon HD 4810.

Full Specs

  FireStream 9250 Radeon HD 4810
Architecture TeraScale TeraScale
Code name RV770 RV770
Type Desktop Desktop
Release date 16 June 2008 28 May 2009
Pipelines 800 640
Core clock speed 625 MHz 625 MHz
Transistor count 956 million 956 million
Manufacturing process technology 55 nm 55 nm
Texture fill rate 25.00 20.00
Floating-point performance 1,000.0 gflops 800.0 gflops
Length 246 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1986 MHz 3600 MHz
Memory bandwidth 63.55 GB/s 57.6 GB/s
DirectX 10.1 (10_1) 10.1 (10_1)
Shader Model 4.1 4.1
OpenGL 3.3 3.3
OpenCL 1.1 1.1
Vulkan N/A N/A