FireStream 9250 vs Radeon RX Vega 11

When choosing between FireStream 9250 and Radeon RX Vega 11, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FireStream 9250 and Radeon RX Vega 11.
FireStream 9250
Radeon RX Vega 11

Main Specs

  FireStream 9250 Radeon RX Vega 11
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 has 900% more power consumption, than Radeon RX Vega 11.
  • FireStream 9250 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and Radeon RX Vega 11 - with Vega.
  • FireStream 9250 is manufactured by 55 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 10−11
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 12−14 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 160% more, than FireStream 9250.

Full Specs

  FireStream 9250 Radeon RX Vega 11
Architecture TeraScale Vega
Code name RV770 Vega Raven Ridge
Type Desktop Desktop
Release date 16 June 2008 26 October 2017
Pipelines 800 704
Core clock speed 625 MHz
Boost Clock 1240 MHz
Transistor count 956 million 4,940 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 25.00 61.60
Floating-point performance 1,000.0 gflops 1,760 gflops
Memory bus width 256 Bit
Memory clock speed 1986 MHz
Memory bandwidth 63.55 GB/s
Shared memory -
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.4
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131