FireStream 9250 vs UHD Graphics 630

In this comparison between FireStream 9250 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FireStream 9250 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
FireStream 9250
UHD Graphics 630

Main Specs

  FireStream 9250 UHD Graphics 630
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 has 900% more power consumption, than UHD Graphics 630.
  • FireStream 9250 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of FireStream 9250 is 325 MHz higher, than UHD Graphics 630.
  • FireStream 9250 is manufactured by 55 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 5−6 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 20% more, than FireStream 9250.

Full Specs

  FireStream 9250 UHD Graphics 630
Architecture TeraScale Gen. 9.5
Code name RV770 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 16 June 2008 1 October 2017
Pipelines 800 24
Core clock speed 625 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 956 million 189 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 25.00 26.45
Floating-point performance 1,000.0 gflops 460.8 gflops
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 1986 MHz
Memory bandwidth 63.55 GB/s
Shared memory +
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.5
OpenGL 3.3 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
Quick Sync +