FirePro V5800 vs FireStream 9270

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and FireStream 9270. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and FireStream 9270. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
FireStream 9270

Main Specs

  FirePro V5800 FireStream 9270
Power consumption (TDP) 74 Watt 160 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors None 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 1x DVI
 
  • FireStream 9270 has 116% more power consumption, than FirePro V5800.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • FireStream 9270 has 1 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and FireStream 9270 - with TeraScale.
  • Core clock speed of FireStream 9270 is 60 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and FireStream 9270 - by 55 nm process technology.
  • Memory clock speed of FirePro V5800 is 400 MHz higher, than FireStream 9270.

Game benchmarks

high / 1080p 6−7 5−6
ultra / 1080p 4−5 2−3
QHD / 1440p 0−1 2−3
low / 720p 16−18 14−16
medium / 1080p 7−8 7−8
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 14% more, than FireStream 9270.

Full Specs

  FirePro V5800 FireStream 9270
Architecture TeraScale 2 TeraScale
Code name Juniper RV770
Type Workstation Desktop
Release date 26 April 2010 13 November 2008
Pipelines 800 800
Core clock speed 690 MHz 750 MHz
Transistor count 1,040 million 956 million
Manufacturing process technology 40 nm 55 nm
Texture fill rate 27.60 30.00
Floating-point performance 1,104.0 gflops 1,200.0 gflops
Length 229 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 3600 MHz
Memory bandwidth 64 GB/s 115.2 GB/s
DirectX 11.2 (11_0) 10.1 (10_1)
Shader Model 5.0 4.1
OpenGL 4.4 3.3
OpenCL 1.2 1.1
Vulkan N/A N/A