FireStream 9270 vs Radeon HD 5670

If you are going to buy a new graphics card and are choosing between FireStream 9270 and Radeon HD 5670, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FireStream 9270 stacks up against Radeon HD 5670, check out specs charts below.

Main Specs

  FireStream 9270 Radeon HD 5670
Power consumption (TDP) 160 Watt 64 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI 1x DVI, 1x HDMI, 1x VGA
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  • FireStream 9270 has 150% more power consumption, than Radeon HD 5670.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • FireStream 9270 has 1 GB more memory, than Radeon HD 5670.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and Radeon HD 5670 - with Terascale 2.
  • Core clock speed of Radeon HD 5670 is 25 MHz higher, than FireStream 9270.
  • FireStream 9270 is manufactured by 55 nm process technology, and Radeon HD 5670 - by 40 nm process technology.
  • Memory clock speed of FireStream 9270 is 2600 MHz higher, than Radeon HD 5670.

Game benchmarks

high / 1080p 5−6 0−1
ultra / 1080p 2−3
QHD / 1440p 2−3 0−1
low / 720p 14−16 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of FireStream 9270 in Assassin's Creed Odyssey is 1400% more, than Radeon HD 5670.

Full Specs

  FireStream 9270 Radeon HD 5670
Architecture TeraScale Terascale 2
Code name RV770 Redwood
Type Desktop Desktop
Release date 13 November 2008 14 January 2010
Pipelines 800 400
Core clock speed 750 MHz 775 MHz
Transistor count 956 million 627 million
Manufacturing process technology 55 nm 40 nm
Texture fill rate 30.00 15.50
Floating-point performance 1,200.0 gflops 620.0 gflops
Length 168 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 3600 MHz 1000 MHz
Memory bandwidth 115.2 GB/s 64 GB/s
DirectX 10.1 (10_1) 11.2 (11_0)
Shader Model 4.1 5.0
OpenGL 3.3 4.4
OpenCL 1.1 1.2
Vulkan N/A N/A
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